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Staff Of Hurting's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of prerequisite | #2 | 4.500 | 4.500 |
| Overall | #5 | 3.762 | 3.762 |
| Concept | #6 | 4.000 | 4.000 |
| Use of theme | #8 | 3.786 | 3.786 |
| Enjoyment | #12 | 3.429 | 3.429 |
| Controls | #13 | 3.286 | 3.286 |
| Presentation | #14 | 3.571 | 3.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
hmmm... Some ideas of this game looks strahgly familiar... But i can remember were i saw something like this... hmmm. :D
Game made good, but feels too slow, as for me.
It’s a decent game, even though the controls aren’t great and there are a few bugs, it’s still fun and enjoyable to play. I had a good time with it. Nice work!
The game was a bit slow, and more variation would have been nice. But for the 2 days, this was really well done and made a lot of fun. We also loved the concept.
fun idea, really nice visuals !
the dungeon was designed well to introduce all the mechanics, enjoyed this one
good job making it, hope you had fun !
I really like it! Reminds me of diablo. Same vibe
I will admit I gota bit lost in the end, but I did finish it! I really liked the level design and how you introduced every mechanic, it really was possible to figure everything out without reading the tutorials. I also quite like the protagonist's little walking animation
Great game! I wouldve maybe added a minimap and sped up the character, I also noticed you made the collider for the player his whole body, which generally you wouldnt do, most people make it just a circle on the bottom part of the character. Nonetheless a very solid submission, hope to see you in future jams!
I really like the concept and the death mechanic—it's very clever, although I did get lost on the map sometimes and the controls are quite slow. But I really liked the idea and I managed to complete the game.
I'm glad you enjoyed it. Thanks for the feedback :)
this game is to die for ;)
hehe. thanks for playing :)
This is a very cool game, but the death screen and the win screen are small. good job :D
Thanks! I'm aware of that issue but it seems to just be a bug with how GameMaker exports with HTML5.