I think it's an interesting concept, and it would go well with some interesting level designs with different enemy wave patterns and maps that would funnel them in from multiple angles. Really like the sprite work on the mechs and enemies.
Play game
Defense System α's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #32 | 3.091 | 3.091 |
Visuals | #33 | 3.636 | 3.636 |
Originality | #37 | 3.364 | 3.364 |
Overall | #41 | 3.091 | 3.091 |
Audio (Does not apply for Physical Games) | #71 | 1.182 | 1.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
A video game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Nope, all of the assets were made by me
Did you use choose from one of the optional secondary themes?
No, I don't use any of the secondary themes
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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