Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Techno Frog: Property MagnateView game page

Help Techno Frog become a property magnate!
Submitted by Atomic Toilet (@thisisrevaustin) — 3 hours, 6 minutes before the deadline
Add to collection

Play game

Techno Frog: Property Magnate's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#13.6673.667
Fun#53.0003.000
Graphics#102.6672.667
Innovation#112.3332.333
Requirement#112.6672.667
Overall#142.6672.667
Technical#181.6671.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I liked the concept, although is not clear to me why do I need to buy the properties, still I enjoyed playing this. The graphics and music are very nice. My only complain is about the collisions on the game, sometimes I would not be able to pass where I should be, and other times I was able to pass through walls. Great entry, congratulations.

Which games did you mashup?
Frogger, Pac-Man, Monopoly, a loose idea of shuffling/gambling from card games.

Which parts of the game did you create BEFORE the jam STARTED?
None!

Which parts of the game did you NOT create?
Some of the art, the fonts.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Very nice, unique game! I included it in my compilation video series of the Mashup Jam games, if you’d like to take a look. :)

The blue monsters are always following me even in the coin shuffle

The game starts in full screen and doesnt have a pause button when i pressed Esc

Also the image featured that small alone box doesnt have collisions 

Else the game is Good 

Liked the monopoly aspect when you buy houses but dunno what are they used for :/

Congratz

Submitted

Cool. Perhaps it can be more Monopoly-like by adding more benefits of buying a house: maybe ghosts avoid or can't go through purchased houses; maybe ghosts also collect their own coins and have to pay rent when they move through houses; something like that.

Developer(+1)

Hola puzzud! Those are some nice ideas -  I did plan to implement enemies who 'buy' houses but ran out of time to test them in the game - as it is, I do agree the Monoploy side is underdeveloped (ooooh house-based pun!).