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Technically's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #42 | 3.846 | 3.846 |
Fun | #57 | 3.308 | 3.308 |
Graphics | #66 | 3.308 | 3.308 |
Design | #79 | 3.000 | 3.000 |
Audio | #86 | 2.615 | 2.615 |
Topic | #89 | 3.385 | 3.385 |
Overall | #96 | 3.000 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
By only technically solving problems rather than actually fixing them.
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Comments
Very difficult to understand the game, if it wasn't for the comments I wouldn't have realised the line-of-sight thing and I would've been left thinking why it's needed to move the robot at all. Interesting idea of finding unconventional ways to solve a problem, though with the second level I don't quite understand why breaking the street light would help. Music was quite fun, and I appreciated the main menu selecting the levels.
That was fun, but I couldn't have finished it without reading @Dubomb's comment.
Nice job!
The line-of-sight mechanic with the robot confused the crap out of me at first. The puzzles themselves are pretty good (although I have no idea how I solved the last one).
Wow I think I am losing my old school point and click king's quest skills because I really struggled with this one! Great job and thanks for submitting this!
Neat idea, it's like a click and point game in a way. The puzzles are fairly difficult but I managed to complete all of them. I don't think that it's immediately obvious that you can only grab items which are in the bot's vision, which had me struggle for some time but I eventually figured it out. Nicely made overall!
In retrospect I should've included the line-of-sight as part of the tutorial in the menu. Maybe once the jam is over I'll update that.
cool concept! Needs a bit of polish and the third level was really difficult, but I think you have a neat idea here that could be expanded! Great work!
I'd appreciate it if you could play/rate my game as well! :)
level two was difficult compared to the rest I also had objects going off-screen a lot
Level 2 is confusing. but overall its a great game