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A jam submission

Just BreatheView game page

A Celeste-inspired platformer where you overcome your obstacles... by Breathing!
Submitted by VCD โ€” 1 day, 5 hours before the deadline
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Just Breathe's itch.io page

Results

CriteriaRankScore*Raw Score
Theme (how well does the game fit the challenge theme?)#463.0563.056
Presentation (rate its art, animations, sfx, music, and aesthetic appeal)#523.1483.148
Overall#832.6782.678
Gameplay (how good was the user experience, game design, narrative, etc?)#1072.3892.389
Creativity (how unique or innovative was this experience?)#1172.3702.370
Implementation (rate the game's overall stability and functionality)#1452.4262.426

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List the Itch usernames of all official team members.
VCDGamer

Team Name
VCD

How does your game fit the theme?
It utilizes the jam's theme as a key gameplay mechanic as well as a plot-device in a slightly bizarre yet fun and challenging way.

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Comments

really lovely ~~~~~~~ had some trouble with clipping into walls but still had a wonderful time :')

really lovely ~~~~~~~ had some trouble with clipping into walls but still had a wonderful time :')

Submitted

Visuals and music are good, but lots of bugs.

No tutorial left me wondering about the controls but once I get it I had a bit of fun :)

Developer

Glad you had some fun with it. Also thanks for playing.๐Ÿ™Œ๐Ÿพ
I forgot to add a tutorial in the game, sorry about that. I ran out of time. ๐Ÿ˜…

THERE IS A LOT OF BUGS!!!!

Developer(+1)

Yeah, sorry about that.
It's a reason why I strongly recommended the PC build instead of the web version. I was almost out of time and didn't get the chance to iron out the bugs for the online build.

Once again, I sincerely apologize.๐Ÿ˜”

Submitted(+2)

Nice game very cool :)

Developer

Glad you liked it. Thanks for playing. ๐Ÿ˜

Submitted(+1)

Charming dreamy visuals! I had a bit of an issue reading what was a background and what was a platform when I first time came to the long jump.

Finishing a challenge took me way more than four lives, going through menu every 4th death felt a bit unnecessary. One challenge I beat by glitching through a wall :P It's a dream world, anything is possible. I was unable to finish the whole game though. I'm not that good at timing the dash jumps. It was a nice experience still. Thank you

Developer

Thanks.... and you were right, I should have added more depth to the background to increase readability, sorry about that.

Also, that's a good point about the whole going back to the menu after the 4th death. I'll make sure to remove that after the jam.

Then that glitch........ I still wonder how that escaped my sights.๐Ÿ˜…

Lastly, thanks for taking the time to play my game, and I'm glad you liked it, despite not being able to finish.๐Ÿ™Œ๐Ÿพ

Submitted(+2)

beautiful made. got me raging tho since im horrible at jumping games :P sad that you run out of time for a few artwoks. i also really enjoyed the music.

it feels a bit awkward that you get back into the menu after dying 3 times but yet there are checkpoints so it makes no difference only in the visual effect and the music.

Developer

I see... That's an interesting point about the going back to the menu after running out of confidence.... Guess I'll most likely remove it after the jam is over. Cuz it kinda slows down the game's pacing a little.

Thanks for playing.๐Ÿ˜„

Submitted(+1)

Great use of theme, reminds me of Celeste 

Developer

Thanks, Celeste was a Huge source of inspiration for the theme. ๐Ÿ˜

Submitted(+1)

What the? Interesting game idea! I really liked the art style and the way you add breathing mechanics to the game main menu.

The music fits well with the direction your game is going. Even the particle system on the end-game scene looks great!

Developer

Thanks! Glad you had fun playing it! ๐Ÿ˜

Submitted(+1)

take a deep breath

Submitted(+1)

I liked it, it's a cute platformer and I see that a lot of work was put into art, it took me a bit of time to get a hold of breath-dash mechanics :D (I somehow managed to get out of bounds with it in one place haha!)  

Developer

Woah, that last bit was..... unexpected...๐Ÿ˜…
Nevertheless, I'm glad you liked the game. I'm more of an art guy/storyteller, so i figured I had to focus more on my strengths than my weaknesses.

Which also probably explains the bugs too. ๐Ÿ˜‚

Submitted(+1)

Yeah I managed to get stuck a lot (some kind of reset would be good), but apart from that it was really neat.

Developer (1 edit)

I'll keep that in mind. Once again, thanks for the feedback. ๐Ÿ˜€๐Ÿ“

Also.... this is just between you and me, but I left some cheats in the game.

if you press the number one key on your keyboard(not the numerpad) and restarted the game from the main menu, you'll start from the very first level.

If you press numberpad 9, you'll skip to level 5, numberpad 6 will let you skip to the last level. ๐Ÿ™‚