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A jam entry

Big Sky FarmView game page »

Live in the heartland
Submitted by JoshBurleson (@Josh_Burleson) with 1 hour, 44 minutes before the deadline

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Visit Big Sky Farm's game page

Results

CriteriaRankScore*Raw score
Audio#293.9093.909
Graphics#364.1824.182
Overall#563.8413.841
Enjoyment#773.2733.273
Authenticity (Use of 64x64 limit)#1184.0004.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Nice game ! ðŸ‘
I get to the end, I've seen the feels coming but it was nice.

I liked the way you set up the story :)
I had trouble with the way the character move (but it's logical with gameplay, I understood that later) and with the fact that weeds appear exactly when I want to plant x)

Developer

Thanks for taking the time to play it Le6barbare. And actually the weeds appearing when you go to plant was a bug but became a "feature" when I ran out of time lol. Appreciate the feedback!

Host(+1)

Nice introduction to the story and the overall objective, that was really nicely done. I found the game play a little to slow though, and the controls were fiddly. But very nice work!

Developer

Thanks for taking the time to play it Jack. That's by far the most prevalent feedback I've got and I completely agree. You don't generally want to spend more then five minutes reviewing a game jam game and I should've streamlined everything more during design. The controls were meant for a controller when I started and that was a big mistake as it led to them feeling odd. Next time I'll focus down more. Appreciate such great feedback!

(+1)

Very big game made in such a small jam! I included it in my LowRezJam compilation, if you’d like to take a look :)

Developer

Thank you as always Jupiter! Really stoked that you seemed to like it.

(+1)

Slow but satisfying. Surprisingly emotional, too. You put a ton of work into this! The self-recorded music was a really nice touch.

Developer

Appreciate that Max. It is indeed slow but that was part of the concept. Was kind of a personal challenge to see if I could hold someone's attention long enough to play through. Thanks for the positive comment.