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A jam entry

Hyper RacingView game page »

An evolving racing game made in 2 days
Submitted by Wertandrew (@wertandrew) with 8 hours, 22 minutes before the deadline


CriteriaRankScore*Raw score
Game Feel (playability and control)#783.5504.200
Overall Enjoyment#1333.0433.600
64x64 Authenticity (was it truly lowrez?)#1894.0574.800
Aesthetic (sound and visual)#1933.0433.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


Jupiter_Hadley · 295 days ago

Nice game! feels fun. I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)

@Fissurefury Thanks for the feedback. And you are right, I need more secrets. I really want to explore the idea of secret stages :)

I really started to enjoy it when I got my hands on the yellow and red cars, they were nuts to drive at that resolution! I would prefer the view space of the blue car because I had the best time figuring out where I was going. It was smart to put 2+ turn arrows directly on the track before a turn came up, especially for times when the road fills up the entire screen. The engine sounds was a bit too loud early on but I didn't mind it later. The last track almost felt ominous and I hit the houses along the top when it seemed like I shouldn't. I hit random several times to see the sun, cow, and fruit. I felt like something hidden or a bonus could be snuck in somewhere! Otherwise, I enjoyed it.

@Delca Thanks! This is my first game that I made completely from scratch, I was aiming for a fun experience on top of everything else. I was actually planning to release an extra stage at some point where you are on foot, might improve it after the jam. Thanks for trying it out!

Delca (View their submission) · 340 days ago

I really liked the way the car handles, feels very good to play! But I could not get past the reverse loop stage, I keep smashing myself across the walls. Add the nice graphics and music/sounds on top of that, and you have a perfect submission for this jam; great work!

Thanks for the feedback guys. @stuartlangridge I explore the car mechanics more in later stages, don't want to spoil anything though :)

The car handles excellently -- the first level is so easy to pass that I was already thinking of recommending more realistic movement (rather than being able to turn instantly), and then the second level (which is just the same idea, with a larger oval) is much much harder to pass in the time! So I think the difficulty curve is just about right, and the graphics are good; nice work!

Nice, the car actually handled really well, it was fun to race around the tracks.

Job well done.

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