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A jam submission

Far OutView game page

A 64x64 pixels-large mini-JRPG reminiscent of Phantasy Star.
Submitted by Jack Le Hamster (@jacklehamster) — 46 minutes, 54 seconds before the deadline
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Far Out's itch.io page

Results

CriteriaRankScore*Raw Score
Authenticity (use of resolution)#2124.0254.500
Audio#2342.5942.900
Overall#2372.9523.300
Gameplay#2382.5942.900
Graphics#2812.5942.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
1

Was the resolution a challenge?
Showing readable text was a challenge. I had to draw each letter!

What did you learn?
For this jam, I produced an engine that lets me define the entire game in JSON format. Hopefully, this will help me produce other similar games in the future.

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Comments

Submitted

Very ambitious concept. Cool that you even had a 3D dungeon.

Moving around outside was slow and awkward, and the art felt pretty sloppy.

Submitted(+1)

Yep its pretty good! this game has the feel of a massive universe,, maybe one for the future

Developer(+1)

Thanks, I'll try to work a bit more on it.

Submitted(+1)

This is hilarious ^^ I made it to the spaceship despite how deliberate everything was. That empty chest is symbolic, I get it. Great game :)

Submitted(+1)

Nice work. I think the blue dungeon section was really nice. You could potentially make a full game in that environment without needing the over world. Maybe incorporate different colors and textures, and of course add more combat and loot.

Developer

Thanks. Both the dungeon and over world are part of the game I'm getting inspired from. (Phantasy star).

I checked out some of your work. Tiny Astronauts have some nice graphics, but I couldn't figure out how to play it. It's still in development?

Submitted

Yeah, the controls are difficult because I designed for game pad. I’m working on an update to make them more intuitive. It’s also got a long way to go so there’s not much you can do there yet. 

Submitted(+1)

Cool little game! Felt like I was playing an old school Pokemon game or some other RPG, going off the clues random NPCs give you. I loved how the little dungeons worked, and I can see adding combat and things to that being a lot of fun! Definitely a lot of potential here. I'm also very impressed you made your own engine, I have no clue how any of that works, so very cool!

Good work!

Developer

Thanks, yeah I'm working on adding the combat system.

I've made several attempts at making 3d dungeons, and this seems like the best iteration so far. My previous attempt was in "Where in space is Baby Hitler". That game is a bit more complete.

Submitted(+1)

Love it, has lots of potential