This was really quite fun! I especially like the ending. I don't know what else to say. I feel like it's hard to go any faster than 210 ish.
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final stenography's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution) | #259 | 3.667 | 3.909 |
Gameplay | #275 | 2.303 | 2.455 |
Overall | #293 | 2.494 | 2.659 |
Graphics | #309 | 2.303 | 2.455 |
Audio | #317 | 1.706 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
just me :)
to be honest this was the most fun i've had making a game jam game. the themes were challenging, which made it fun to come up with an idea.
Was the resolution a challenge?
not really. the hardest part was getting the text to render somewhat correctly. if i just used the default text rendering of the library im using, it would be all blury, so i decided to just make my own low-res letter/number sprites.
What did you learn?
i learned how to scale a 64x64 game to 512x512 using CSS without it being blurry! this was really cool because that meant i can write my game logic in 64x64 and that made it simple, but after its published, i can just scale it to make it bigger without changing the actual game code.
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