No of course it’s an intentional mechanic, and that’s what makes it different I’m just not sure how to make it more fun
Dex Loves Games
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Meh Idk. I really like the art, and the game is fun for a little bit, but the idea just doesn't seem like it has a lot going for it, you just leave the screen as much as possible and drop units as soon as you can. not really an RTS. More of an action game but not fast paced enough. Not a gad game by any means, but i'd like to see more. Maybe give the players some control over the unit's or something. Anyway- congrats on putting out a game. That's always impressive! :)
The tank arm can't reach into the inside corner of the junk station without jumping into the ceiling. It's pretty annoying i lost 3 delivery items down there.
My guess is that this is because the arm position is tied to a projection of where the camera camera is looking, but that the projection might be coming from above the camera instead. might've been going too close to the ground before so you guys made a creative call? idk.
Thanks for playing! the only materials currently available to generate are Wood, Stone, Gold, Iron and occasionally it will let you get charcoal.. the game is just woefully incomplete, but if you're curious about seeing where it goes, give me a follow because i really resonated with this game and intend to keep working on it!
I have absolutely no idea how you made this in 48 hours. Also, the enemy was very easy, i didn't use a single health pack and it didn't do much damage to me. Also, once i got it's attention it was very easy to just unload into it's facehole and kill it in like... 2 encounters. However it was very sketchy and still very fun to play. Not totally sure what the role reversal was?