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Lowry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #36 | 3.919 | 3.919 |
Authenticity (use of resolution restriction) | #45 | 4.703 | 4.703 |
Overall | #64 | 3.973 | 3.973 |
Visuals | #99 | 3.838 | 3.838 |
Gameplay | #106 | 3.432 | 3.432 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Yes we did. I did programming and level design and Connor did the art. Honorable mention to Malone for help with the music
Was the resolution a challenge?
Absolutely. This was only my second jam and I had never dabbled in making something pixel perfect before. Figuring out text was a nightmare and to be honest it still is a dumpster fire at the time of upload but I am very happy with the visuals of the game itself.
What did you learn?
The importance of prefabbing game objects you plan to reuse at their inception.
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Comments
Love the graphics in this game! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)
Just checked it out and left a comment. Thanks!
Delightful platformer! I love everything about this game, even that you play the menu screen.. I don't know why but I really dug that. The wall jump took some getting used to, and I thought I was really getting the hang of it until the fireballs came into play. 10/10 would play again.
The visuals and the soundtrack are great, I really do wish the wall jump and player were more responsive though, gameplay was very difficult because of the player movement overall.