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A jam submission

Finicky ThiefView game page

Get in. Get out. Annoy.
Submitted by DeppDev (@_DeppDev) — 21 minutes, 57 seconds before the deadline
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CriteriaRankScore*Raw Score
Authenticity (Use of resolution restriction)#1412.8324.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Interesting game. I included it in my LOWREZJAM compilation video series, if you’d like to take a look. :)


Very impressive game (for the jam time)
I'm afraid I kept getting lost in the maze of corridors, and didn't realise the gold was right in front of me! (doh)
Perhaps a little TOO much going on (key-wise), but that's probably more of a reflection on my playing ability than anything else! 😅
Congrats and good luck in the Jam!


very cool game. Very cool mechanics. They are just one little thing, it's the size of you game, i have a very low connection so it's take 6 minutes to download the game, but that is not your fault ;). Very good job.


Hey Iron!

We tried our best to get the file size down but the engine adds a lot of junk on and we just didn't have the time to clean that out.

Thanks for understand that issue and thank you for your rating as well as your feedback.

Hopefully going forward the game will have enough content to justify that file size.


Fun stealth game. But I did not get how to pick up gold bars until too late. Perhaps there where too many mechanics for such a short game, but it was enjoyable.


Hello edupo!

The gold bars were the last mechanic to be added so there wasn't any ease of use added to it. I will amend the game description to try and help current users understand how the gold bars work as we work on fixing this going forward.

We did place for a lot more levels but sadly time constrants got us.

Thank you very much for your feedback!


Thoughts from playing:

  • Game concept is simple and fun.
  • The reduced palette effect is a bit harsh and makes it difficult to see.
  • It's easy to just outrun the guards which makes the stealth element less important.
  • Despite the description saying you only have 4 shots pressing R gives the player a new gun so they effectively have infinite shots.
  • The hardest part of the game is trying to navigate and find the exit after the alarm goes off.

Hey Arkia!

Thank you so much for the feedback.

We do plan on continuing to work on this and we've already got some plans on improving what we have.

Most of the features in the jam build sadly haven't been fleshed out just due to time crunch because of this movement and gun systems had to be limited like they are.

Thank you again for your feedback. Hopefully in a future build we can make this a lot better.