Please do finish the game. I love the fact that you just pushed it to the metal with Rust! ;)
Play game
grav-racer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (Use of resolution restriction) | #85 | 4.111 | 4.111 |
Graphics | #116 | 2.556 | 2.556 |
Gameplay | #122 | 2.333 | 2.333 |
Overall | #122 | 2.583 | 2.583 |
Audio | #142 | 1.333 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really cool game concept for the jam! I can see this being easily expanded with lots of different levels progressing through space. I think as someone else mentioned, the fact that they do spawn in the same place means the player can restart and predict where they are (eg. just hug the walls and go full speed), so perhaps having some randomisation or movement in there might be cool.
I'd love to see more if you were to continue with it :)
I enjoyed this game, it's simple, neat and plenty of room to flesh out a story, levels, upgrades etc. I am also happy with my best score, you tell me did I do well?
I push up arrow, but it doesn't do anything, is it a problem with focus?
I appreciate the feedback :), it gives me some extra motivation to finish the game.
I wanted to use this game jam as a way to teach myself to work with webassembly. It's also the first time I've used WebGL in any practical way. There's only so much you can do with Javascript and HTML canvas, so learning Rust, webassembly, and WebGL seemed like a smart way to go.
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