I'm a sucker for a good starting room and you've started yours off so strong! There was some interesting mechanics added to a traditional maze, which is always nice!
What I loved :
- Great aesthetics at the start and even though the maze is simplistic, the rooms all look really clean. The hearts, the enemy hearts... I mean all of it just looks incredibly well put together!
- I love the instructions plastered all over the wall at the start.
- Cool mechanic for climbing allowing for a more 3D maze.
- Really neat inventory mechanics. It felt like I was a rock climber using candy hearts as stakes to put into the wall!
Some Suggestions:
- I'm glad you had teleporting, because this game gave me some serious VR sickness. The climbing is fun, but that stuff gets to me after a bit. Having it as one of the main mechanics was a bit rough for me.
- The evil hearts seemed to go through the wall, which felt bad gameplay wise. I get that it might need to pop out of the wall and be frustrating as I'm trying to put hearts into the wall, but it just feels like I'm being robbed.
- The hearts didn't attach to the wall easily, which could get frustrating. I also think that the platform you're climbing to should be climbable like the hearts are.
It's a cool take on a VR maze! I love that you were able to introduce a vertical element into it (even though I got minor vr sickness lol). I also hope to make games look as clean as yours does. It's a great entry! Thanks for your hard work and getting a great submission in! Cheers!
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