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A jam entry

Slime the room!View game page »

Beware of water... and mops!
Submitted by Sílvia Cavadas with 1 hour, 58 minutes before the deadline

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Visit Slime the room!'s game page

Results

CriteriaRankScore*Raw Score
Originality#63.5453.545
Gameplay/Mechanics#72.9092.909
Art/Aesthetic#83.0913.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Dependencies
none that I'm aware of

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Comments

It would be more fun if there was a timer (to make it more challenging) in my opinion. Nice game nonetheless!

Hey! Because I don't know where to begin with rating a game, I just want to tell you that I played your game.

I think this is a perfect gamejam project idea, and I didn't encounter any bugs or jankiness. I did however not figure out how to win the second level, where you are supposed to shoot through the hole. I kept hitting the same spot. 

Developer

Hi, thanks for the feedback! Sorry to hear you got stuck. Depending of how long you press space you can control the distance of the shot; if you release space almost immediately you can produce short shots of varying distances and thus cover a good area on the other side of the hole.

I thought I tried that, but the drops all slid until they hit a wall

Developer (Edited 1 time)

That's strange... when I tested it (also in the browser version),  just clicking space (while holding the down arrow) produces a short shot. Which build did you play? I know that movement problems can occur if the downloadable versions are played with the graphics quality in a low setting.