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A jam entry

Laser TempleView game page »

Small puzzle game with CGA graphics
Submitted by alesegdia (@alesegdia) with 2 hours, 55 minutes before the deadline

Play game

Visit Laser Temple's game page

Results

CriteriaRankScore*Raw Score
Gameplay/Mechanics#14.1824.182
Originality#24.0004.000
Art/Aesthetic#34.2734.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Dependencies
LÖVE2D 11.0

GitHub/Repo
https://github.com/alesegdia/linux-game-jam-2018

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Comments

This was really addictive, one of the few jam games I was compelled to keep playing until I was sad to find I had no more levels to play. Really great!

Developer (Edited 1 time) (+1)

Thank you very much for the feedback! I am seriously thinking on working more on it, since it is having very similar comments! I was also a bit sad of not being able to work in more levels, since everything is there to do so.

The art is amazing, whould love to see move levels. Not entirely sure how the versatile verbs concept is implemented. 

Developer

Hi! Thanks for your feedback! The versatile verbs concept is implemented via having to "press space" to do everything :D

The spikes(?) are deafening if you put a totem on them. The levels were quite easy, but the game felt polished and really fun to play. Good work!

Developer

Yes! That's a bug ^^ but I can't fix it post-jam sadly D: The game is easy, yes. I was short on time and had to cut features and couldn't work on more levels, but I might rework on it to add more levels when the jam is over.

Thanks a lot for your feedback!

Hey! Because I don't know where to begin with rating a game, I just want to tell you that I played your game.

YES! YES! YES! This is a wonderful game

Developer

Thanks! :)

amazing game! Would have played 30 more levels if there were more, nice potential for a good puzzler. Would be nice if there were also tooltips for spikes and lazers, the tooltips make a great accessibility for the game and remove the need to read a readme.

Developer (Edited 1 time)

Thanks for the feedback! Yes! I would have wanted to make more levels and more block types, but I got short on time and when I was making the last level my vision was already blurry =.= - I might think on working on it more. and add a few features.

P.D.: The spikes were a late addition! The game is somehow prepared to make more simple blocks. I might work on it to add tooltips they lack.