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Blind escape, way out of the castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #67 | 3.913 | 4.375 |
Overall | #149 | 3.317 | 3.708 |
Concept (gameplay) | #182 | 3.019 | 3.375 |
Presentation (visuals) | #227 | 3.019 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was fun and a clever take on the theme, and deserves more ratings. It's simple but a complete concept--you can't see, you have to find your way one space at a time, you can die infinitely and trade lives for more visibility. I got through three levels, but tbh I nearly got frustrated enough to quit when I kept hitting all those axes. So I think my one big suggestion would be to add a checkpoint somewhere so you don't have to keep repeating the same difficult sequence again once you've already done it. But otherwise, very nice game!
great use of sprites! excellent choice of assets too!
I am impressed by how fun and actually polished this is for such a short timeframe!
great work!
Great Game, but the sprites are a little ugly, you need to chage the compression method of the sprites to none or high quality
Great game! Your game is fun!
Five stars !
wasn't really sure where to go in the first level but i enjoyed the story telling and the lack of vision definitely felt like i was exploring!
Thanks, I didn't think about that. When I finish the game I will do the tutorial
I like this Idea! If you were to continue this in the future I'd consider adding something to make the darkness more visually interesting for the player (maybe fog or something). Great little rage game!
Wow, tought puzzle game! Good fun and sticks to the theme! Nice work.