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This was fun and a clever take on the theme, and deserves more ratings. It's simple but a complete concept--you can't see, you have to find your way one space at a time, you can die infinitely and trade lives for more visibility. I got through three levels, but tbh I nearly got frustrated enough to quit when I kept hitting all those axes. So I think my one big suggestion would be to add a checkpoint somewhere so you don't have to keep repeating the same difficult sequence again once you've already done it. But otherwise, very nice game!