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A jam submission

Leaving the DungeonView game page

You are a goblin that's tired of his dungeon.
Submitted by Daruma — 3 hours, 2 minutes before the deadline
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Leaving the Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Concept (gameplay)#753.4664.143
Adheres to jam theme#823.8254.571
Overall#933.5464.238
Presentation (visuals)#1573.3474.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I love the dogs so much. *playful woof*. I noticed a few glitches such as 1 of the checkpoints not working and you can escape the boundaries by going to the blocked path. Great job overall, I really enjoyed playing this one. 

Submitted(+1)

This was great! Had fun navigating the many levels, though I would have loved a map to help get around. The dialogue was really fun and looked clean. 

Submitted(+1)

Awesome game, i was lost, but i liked it. This game have really awesome exploration element and pretty cool map. Great job! And good luck in your projects!

Submitted(+1)

Oh man I really loved this and have a lot to say about it. First of all, I'm amazed how big it is. The map is HUGE and there really is a lot to explore! I loved all the tools you need to collect and use, and I really liked all the fluff text when you cross near enemies. I loved my time and it deserves my 5/5.

A few notes though:

  • It wasn't immediately obvious I can pass through the broken prison bar texture. From the get-go I felt a bit lost until I reached the first chest.
  • Finding the red key was very difficult. The wall in the 2nd room blended in so much with the rest of the walls, it took quite a few loops for me to notice it! I would've appreciated if breakable walls were colored differently.
  • The enemy dialogue popup would override the one showing you what you got from chests. I often had to guess what I just received because I didn't see the message for it. I didn't know there was an inventory in the pause menu.
  • This is a silly complaint but I would've liked being able to use the arrow keys to move rather than WASD.
  • Your game lacks visibility, man! You could gain more players by having a web build (which is easy in Unity), and also by improving the presentation of your itch.io page. That mainly includes creating a proper thumbnail for your page.

RIP to that guy who took an arrow to the knee and got decapitated. Happens to the best of us. Great job with this game.

Developer(+1)

Such an extensive feedback! Thank you! 

It wasn't supposed to be that spammy at first but I had a blast writing all those one liners and it got a bit out of hand. They were also supposed to provide hints were to find the items and hidden passages but I ran out of time :D. 

Really thank you for taking your time to play and write this.

Submitted

Nice game, really fun , I enjoyed exploring the dungeon to look for the items.
The only problem is that the message box is super annoying it covers up the lower half of the screen and gets spammed on some levels.

Developer(+1)

Hmm. Seems like I didn't account for different resolutions maybe. Thank you for the feedback. And thank you for playing.

Nice job! That looks really good.

Developer

Thank you.