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EXTRA QUESTIONS! (Using scraps of code, Team forging)

A topic by ManStapler created Apr 05, 2018 Views: 346 Replies: 4
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I have some extra questions after reading the rules and watching the video.

Will there be a CrowdForge page for finding a team?

Using premade scripts, or scripts from older projects:

I'm super new to game development and I lack a lot of skills needed to make games, can I use scripts, or parts of a script from my previous projects, or do I have to relearn anything that I forgot how to code? I'm not talking about game assets,  but more like player movement scripts, camera scripts and such.

I'm asking this, because a Game Jam is for me a big challenge, and I just want to know how everybody else feels about this, since no one ever actually knows did you write the script fresh or copy pasted it from an old project, and I just want to know how other people see the coding part of Game Jams, since a lot of the rules you have to actually set for your self. I'm not talking about taking about importing all the scripts from a previous game and making a reskin, but more like if you don't remember the correct way to code movement and you know you've done it before and the script is right there in your other project, you just need to copy 5 lines from there.

Also, are you sure ALL of the games will be played on livestream? I mean that's a BIG promise.


I wouldn't worry too much about Tim. Sure, huge promise, but he's been getting a ton of games beforehand in Feedback Fridays that he's already played until the games not played yet were zero. He hasn't done one in a while, but I think he can do it!

Besides most of us joining probably won't finish, like for example, me!


In the official rules I state that you cannot use premade scripts or assets. However...this is a game jam, not some official Olympic competition. If you think breaking those rules will help you finish a game, that's what important. Go for it.

And like Someone said I play a LOT of community games, im used to it. It may take a lonnnngggggg time...but I've committed to it! Don't worry about me.

Submitted (1 edit)

It would be great if we could use at least already made player movement, i have made one myself and spend quite a lot of time doing it. But if it is forbidden you could just take a free one in the Asset Store without breaking the rules. Another idea is to upload your codes to the Unity Asser Store and then take them from there :D I will be participating btw, can't wait for the theme to come out)))

I think code can also be uploaded to which should be more convenient.