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Ramshackle Reverse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #2 | 4.217 | 4.217 |
How well the theme was used | #3 | 4.087 | 4.087 |
How it sounds | #4 | 3.391 | 3.391 |
Fun to play | #5 | 3.696 | 3.696 |
How it looks | #9 | 3.435 | 3.435 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
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Comments
This game is one of my favorite this game jam
This game is one of my favorite this game jam. Awesome mechanics complement the theme.
Well done.
Ohhh this is too difficult for me or I dont have patience, one of the two hehe, but it is a really good one, congrats!!! no idea how you made all that!!!
Blown away by the mechanics in this one :D Incredibly well done & thought out. Brilliant level design also. Gave me great portal vibes at times! Absolutely fantastic. You'd enjoy a fellow game dev streamer I bet - check out https://twitch.tv/Simple_Gamedev - he's making something super portal inspired also.
Great work! Really can't express how much I enjoyed this one!
Very cool mechanic/concept! Would love to see this expanded upon with a story, etc. Some of the controls were a little bit tricky, but it looks like the start of an awesome game. And definitely fits the "start at the end" theme quite well. Great job!
That reminded me of portal-like puzzle, well done!
Very cool concept! Nicely executed. Not gonna lie, it took me a few minutes to figure out the mechanics but after that it flowed nicely. I think I found an unresolvable situation towards the start - i accidentally "paused" the rock bridge in the cave when it was too high to cross, and I fell down below and was unable to manipulate it. All in all though, great work!
Good catch, I'll implement a fix for that after voting is over. Thanks for playing and glad you enjoyed it!
Absolutely loved the game. Really meets the theme, I think your submission is the best one. Impressed by the quantity and quality of levels - had solid 15-30 minutes of gameplay. The only minor drawback - hard to master that ‘right click’, took me a while to learn how it can release the object from the timeline.
I love the idea and how it fits to the theme. I tried the windows version and it was a bit too dim to see where I was going. Was hard to see what was what. But I had fun and its a really challenging, a good puzzle game. Love the name too
I was a little confused. The game started with no title screen so I wandered around until everything started crumbling around me, found a watch then died. Once I died, there seemed no way to get off the 'You are dead' screen. I liked how it looked and the sound was creepy (in a good way).
When you die there should be a button prompt for right-clicking to control time on yourself. Let me know if it’s too unclear or it doesn’t show up!
Thanks, probably just my eyes!
I cant rate (didnt submit a game for the jam :P ), but I loved this game, the controls are a bit hard to get used to. but with some better controls I would love to see this as a full game! I especially liked the 5 buttons puzzle and the last one, really nice ones!
The mechanics themself are really cool, and a really nice progression and difficulty curve! would love to see more mechanics than just cubes :D
I also made a quick playthrough, its unlisted: https://www.youtube.com/watch?v=2Q_i_PCALFQ
Congrats on achieving the world record speedrun for the game! You solved a lot of the puzzles in ways I never thought of, which is always fun to see as a developer. I'm glad you enjoyed the game!
The world record is now 5:07.19.
Great game, pretty challenging and was fun! Good job!
That was awesome, I got stuck at the bottom of the stairs with the top and bottom window area and couldnt figure out how to get to a next part, will have to play through again. After trying a few others, great work!
Glad to hear you enjoyed it so far! If you need a subtle hint: All of the levels focus on teaching a single concept and building upon it step-by-step. Try applying what you did earlier in the same level in a new way or applying some of the abilities you haven't used yet.
Hey, I just watched the stream where you tried playing my game, and was surprised at how much you were able to break it! In the moving platforms puzzle, you were somehow able to get the platforms to desync, making the solution trivial. Still have to investigate the cause of that. In the last puzzle, spawning a new cube while the old one is still on the button causes the button to permanently stay down. I will have these issues fixed once the voting period is over. Sorry for the issues, but I'm glad you enjoyed the game!