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A jam submission

ReasmblView game page

Assemble. Travel. Grow
Submitted by Trip Time Games (@TripTimeGames) — 1 day, 3 hours before the deadline
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Reasmbl's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#63.3353.438
How well the theme was used#113.3953.500
How it looks#142.7292.813
How it sounds#161.9402.000
Fun to play#172.2432.313

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Unity

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Comments

Submitted

Overall very much dig the concept you're going for here. The management of multiple objects with different interaction behaviors was very clever and it worked well with the theme! The graphics may have been simple but they work well for the concept since the focus is on solving a puzzle, and honestly you could take the art in any direction and it would work because the mechanics themselves are the focus. Everything ran smoothly and although I got frustrated I had fun as well! Good work!

Developer(+1)

Thanks for the feedback!  Hopefully my next go around will limit that frustration factor.  I also get frustrated with it, i think there may be a bit too much user friction in the current version but I'm really looking forward to working on it some more

Developer

I really appreciate everyone's feedback.  Because of all of you all of us are getting better and better at this gamedev stuff!

Submitted

after many attempts I managed to get going, its actually quite crazy what u can do with all the parts. really well done dude I was very impressed. Would have loved to see what more you can do with visualizations and some kind of may Gif tutorial so you can see how parts work in different ways? anyway great job dude!

Developer(+1)

Thanks!   I look forward to getting you the next version of this game!  

Always liked a physics based game from the early bridge builders and on so love the concept of this game, and it is done well but could really do with a tutorial or guide of some kind so players can get into the game quicker. With that done and little more time on the graphics this will be a great game and will do well I am sure. Going back to try again :)

Developer

Thank you!  Once the idea started  working it reminded me of Pontification and those bridge type games as well,  I am going to keep this one going!

Host

Didn't fully get the concept and wasn't a fan of the amount of clicking required to play but did appreciate the take on the theme! Very unique. Don't think I've ever seen anything like it actually so massive props on that front! Looking forward to seeing the clear-vid. 

Submitted

Really cool concept pablo! love it!

Developer

Your work gave me inspiration to do something with Physics!  I am glad you enjoyed it!

Submitted

Interesting game. Had some difficulty getting things going and a few parts went flying off the screen. Nice job.

Developer

Thanks for checking it out!

Submitted

a really cool idea, but for me activate and attatch and detatch are the same button so the game is hard to play :( also the music ends when the game starts :(( I like the vertex paint lighting though!

Developer(+1)

I was so torn on the Music, my first song i ever made and i didnt want it to play in a loop for how long a player needs to play the game.  Looking at it I should have played it once on game start :D   Next time!   Thanks you for the feedback.  I definitely agree some more controls for this kind of connect disconnect, maybe 2 buttons in the future :D

Submitted

Seems fun!  I got totally lost and confused though..  triangle kept yeeting off into the distance lol. Managed to get down to the floor below with all 4 components connected but I really couldn't fathom how to get it working properly. This feels like it would benefit from a  little animated tutorial (or video capture). Nice work!

Developer

Thank you for  playing it!  I am thinking for something like this, introducing the players to one shape at a time, and a little more in-game assistance with how to move over the obstacles.  I found the beginning and end to be very difficult which probably shouldnt be so at the beginning.

Submitted

This was a much more difficult game than it seemed like it would be at first. Great mechanic, I dont think ive played with movement like that before. Very cool idea.

Developer

Thank for checking it out mr. matisse.  All of these kind words from the community make me want to keep going!

Submitted (1 edit)

Very interesting to play, feels like I'm playing as a small organism. Will give it another go tomorrow to see if I can win.  Well done

Developer

That is so awesome!  I was going for the  feeling of a small being in a big space.  A small mechanical being.  I'm going to explore that theme further in story and graphics for the next version!