it's an interesting simulation and also fun to watch how the "skill points" have an effect on the algorithm!
Good work!
Criteria | Rank | Score* | Raw Score |
Jam Theme | #35 | 3.600 | 3.600 |
Crafting Mechanics | #84 | 2.200 | 2.200 |
Gameplay (Fun Factor) | #84 | 2.200 | 2.200 |
Overall | #84 | 2.280 | 2.280 |
Graphics | #87 | 2.300 | 2.300 |
Audio | #107 | 1.100 | 1.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which theme was used for the game, and in what way?
Alien and Expire were both used as inspiration. The goal of the game is to keep you cells from expiring, and the idea of the alien world inspired us to make the units "cells" rather than earthly animals.
it's an interesting simulation and also fun to watch how the "skill points" have an effect on the algorithm!
Good work!
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