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ICE BLOCKS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1 | 3.875 | 4.143 |
Interpretation of Theme and Completeness of Game | #2 | 4.410 | 4.714 |
Gameplay | #3 | 3.742 | 4.000 |
Overall | #3 | 3.742 | 4.000 |
Graphics, Sound and Polish | #6 | 2.940 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Extra information about your game
The game works with Chrome or Edge.
You can play with a joypad or keyboard, preferably in full screen mode 60 hz.
I will try to update before the deadline.
Which theme did you choose?
Block
Which BASIC did you use?
AOZ Studio
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Comments
This was a fun lemmings-style game. It was interesting how you varied the mechanics throughout the levels. Good difficulty for a game jam game. I was able to complete all the levels.
Nice game it made me remember myself moving rocks in pokemon, I love it! A music soundtrack will be a nice addition for later 😊
Classic gameplay, and it's great!
Hi, your puzzle game is really, really good. Though there is no background music, the game is not boring. Moreover, the game is fun and enjoyable. Sure. Ha....well done!
GAMEPLAY 4/5 Pretty good puzzle game. Fairly intuitive. Has instructions. Full screen. I beat the game (end of level 8). Doesn't always make sense why the lemming-like characters can walk over air or why they choose to go one direction instead of another when both are equally possible.
CREATIVITY 5/5 Lots of variation and can move, destroy or create blocks.
GRAPHICS, SOUND AND POLISH 3/5 good graphics with basic animations, basic sound, no music.
INTERPRETATION OF THEME AND COMPLETENESS OF GAME 5/5 Uses BLOCKS theme.
My feedback: I love the concept of this game - it reminds me of both Lemmings and Chilly Willy combined into one. It adopts the Game Jam's theme nicely, emphasizing blocks as its main game component, and more than just merely loosely added as a non-central theme of the game.
I especially like how the game's challenge gently progresses over the first few levels, giving the player opportunity to learn how to play the game and slowly develop skills.
In my opinion, as good as the game is, it could be significantly improved with just the following 2 revisions. 1. Pressing the directional arrow should change the wizard's facing direction first without immediately also moving the wizard to the adjacent floor tile. This way, the wizard could create ice blocks in certain locations without the need to move several times to reposition into the needed floor tile. 2. Some unobtrusive background music playing during the gameplay would add much to the user's enjoyment and overall appeal of the game.
It is good to see a game made using AOz Studio. Years ago, I dabbled in STOS (the ancestor of AMOS), which is an ancestor of AOz Studio. More recently I've been using the excellent AGK (AppGameKit) tier 1 (a dialect of BASIC), but I also strongly considered using AOz Studio which appears to be another fine product which uses its own BASIC dialect. Nice game submission, and thank you for helping to inspire me to continue with my own BASIC game projects!
Lemmings is always fun. My only gripe was not knowing which direction the little guys would go when hitting an obstacle.
Thanks for playing.
I agree. I should have clarified this:
Friends move in a straight line.
When they face danger, they do not avoid it.
If they hit a wall, in order of priority, they try:
1) turn 45 degrees to the right
2) or turn left
3) or go back