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Reality Marbles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #3 | 3.429 | 3.429 |
Overall | #6 | 2.452 | 2.452 |
Fun/Design | #7 | 2.429 | 2.429 |
X Factor (overall enjoyment) | #8 | 2.143 | 2.143 |
Music/Sound | #8 | 2.143 | 2.143 |
Technical Implementation | #8 | 2.429 | 2.429 |
Graphics/Animation | #8 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Mouse Only
What tools did your team use to construct the game? (optional)
Construct 3
Which art and audio did you / your team NOT create? (optional)
music created by me, sounds were generated using jsfxr
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Comments
Complaints:
1) Bugs were everywhere, and at time, it made the game borderline unplayable. I think the other comments have already addressed the ones I found though, so I'm not gong to elaborate too much.
2) The sound effect when a ball hit the finish really bothered me. I would suggest either making it way quieter or just replacing it with a different sound.
Compliments:
1) The actual gameplay was quite good, and I liked the level design from the ones I saw. The puzzle were pretty fun.
2) The take on the theme was cool, with the different routes you could take.
Hey! I kept having this issue where the balls would start bouncing really fast and go all over the place. It was a neat remake of older flash games I sued to play, so I got some nostalgia. Good Job overall!
The multiple tutorials were much appreciated. The concept was cool, but the physics would often go crazy out of hand with balls reaching the speed of light XD
Was an interesting concept.
It's really cool in theory, but in practice marbles keep getting stuck or lose all their momentum before they can get somewhere. One time when a bunch of marbles were respawning they starting flying all over the place.
Played it through, including the bonus level! (But only one branch...) Some levels are a bit tricky, my solutions felt a bit hacky. I found some minor technical issues: Sometimes the physics goes crazy, counter shows "Infinity" when completed, marbles at the goal are registered a bit delayed. Overall: Well done for the short amout of time!