This game was really fun! And looked great! Good job
Play game
Titans Attack's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music/Sound | #1 | 4.012 | 4.333 |
| Graphics/Animation | #2 | 3.703 | 4.000 |
| Overall | #3 | 3.420 | 3.694 |
| X Factor (overall enjoyment) | #4 | 3.240 | 3.500 |
| Technical Implementation | #4 | 2.932 | 3.167 |
| Theme/Limitation | #4 | 3.240 | 3.500 |
| Fun/Design | #4 | 3.395 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Team Size
Will you continue work on the game after the jam?
What tools did your team use to construct the game? (optional)
Unity, Wwise
Comments
Complaints:
1) The big one is that the game is never really explained. Like, maybe I'm the only one having this issue, but I never figured out how to actually destroy sites. I ended up just letting my characters run in circles around them, and waiting until I finally got the level complete screen. Adding a second page to the help menu could've been a good idea I think.
Bugs:
1) Arrows would stay on screen and just spaz out for some reason. Don't have too much information on this other than that though.
2) The pause menu always said "Chapter 2-3".
Compliments:
1) Fantastic sound & music design.
2) Fantastic art/models/whatever its called.
3) Interesting gameplay and take on the theme, I just wish I knew what I was doing.
Not much else to say, it seemed like a cool game.
(I hope my feedback doesn't come across as harsh, I just think it's more useful to be critical than throw a singular compliment at you and leave)
So I played it again but I still thought that it felt really slow. I think that was probably because of how long it takes for another titan to spawn. I'm not sure how the spawning works, but maybe you could have a new one spawn 5 seconds after one dies or something like that. Another feature that I think would be really nice is a progress bar, so you don't just have to guess how far you are in the level. As of now, it kind of gets boring, especially because you don't know how much longer you have to go for. So I think a progress bar would help a lot in that regard. So overall, I think I still share the same opinion as I did originally, that it's a really interesting concept, but it gets repetitive quickly.
Cool game ! Very engaging, the most fun I had in the jam so far ! I'm not sure if the game was looping or if it was the same level but harder ? I stopped at the 5th level as I realized it was the same level again, I kind of wish I had a win screen instead or something. Feels a bit anti climatic to just... stop because you feel like you played it all instead of being confirmed you played it all.
I had fun !











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