This sounds like a neat idea, but the game as published doesn't seem to work the way it's supposed to. Pressing space starts the game about half the time, sometimes the ball doesn't respond to clicks, it often gets stuck when it hits the edge, and the speed of the ball is all over the place. Some of that might be deliberate, but none of it is happening consistently.
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Pong but, Multiply's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound/Audio | #23 | 2.000 | 2.000 |
User Interface (UI/UX) | #31 | 1.444 | 1.444 |
Visuals(Graphics) | #32 | 2.000 | 2.000 |
Fun | #34 | 1.556 | 1.556 |
Overall | #34 | 1.556 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://stichtoad.itch.io/pong-but-multiply/devlog/507257/the-changes
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