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ScienceJ

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A member registered Dec 24, 2018 · View creator page →

Creator of

Recent community posts

Man I love your packs!

I am curious about the rule "No AI Tools".
What exactly does that mean? Is it a full stop, no AI at all, or does it "simply" mean, dont use AI to generate your game, but perhaps allows assets?

In an industry that requires groups of people to create games, AI scripts may be able to assist in creating some elements, is this againts that rule.

Also, data management, suppose I built a game from scratch, and I would want some NPC's, and I have a script that can generate them in an Excel spreadsheet, where I import them manually.


Stay awesome.

This is a quite cool idea and the graphics is quite neat.  Love to see how far you can take it.

Really cool idea you have here, I love the lore. 

It sounds like you got a good idea going there, but it was a little sad to see nothing at all... Soon right?

I dont even want to imagine the headaches. I found none at all! I even tried to break it a little to try and get stuck somewhere... could not :D

It felt like a very slick experience.

That was really cool. It must have taken quite a while to get here.

Compliments on a really cool executed game.

I remember this game from #improve26, and I love the new addons. The new feel is great and the UI is quite slick. And the birds that fly, hopfully I am not mistaken, but I dont remember that... New? Looks awesome. 

Great job!

Thanks for the feedback. Will check out your project soon.

Stay awesome.

You are a rockstar. Thank for the awesome feedback and advice.

A fantastic demonstration of how game jams help, is it not?

Very well done and very well executed.

Thanks for your awesome feedback. Much Appreciated. 

There are soooo many plat twist coming. The game unfortunately ended where the real story begins, but I had to build the intro first. I can not wait for the votiing period to end so I can update and add more content.
Thanks for playing and your feedback.

Thank you very much! It is always great to see how players play the game.

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Lol. Thanks.... And then I want to go and make it harder? :P

Stay awesome!

haha, made it with with just just enough time. But it was a trade off, tutorial or great audio.
Thanks for playing.

ah darn. Thank you for the notification.

Really cool idea and a good execution :)

For sure a cool idea. Would defo recomment adding a few more levels post jam :)

Really cool idea and a smart puzzle.

Quack quack. lol. Really cool game. Loved it,

Really cute grapics :)

This is a poll, what do you perfer in an RPG game - A smaller map that you can almost study so to speak with 100's of quests that depends on your level and rating and what not, or an explorer RPG where the map just grows and grows, and the NPC's is once off only?

The plan so far for the Quest NPC... Just an NPC that hands out quests and has a custom action if needed.

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So the idea that I want to go with is - You are hired by the team as an assistant and have to do tasks for them.
The main goal of the game will be to drive followers. You will be tasks with the daily respond to comments (good and bad comments),  delete spam and make daily posts. Each action will result in followers gain/lost and reputation gain lost. There will also be town folk who will be willing to follow the team IF you complete their quests. You have to keep the studio full of food and a bunch of other things.
Really this is just an idea at this point. I am thinking about making 2 games, where version 1 might just be a simple point-and-click adventure to get all the actions and data right, but ultimately I want to make this a 2D map where the player can roam around.

I think this can be a fun idea and I already mapped out how I will store all the data for the characters and tested a little prototype screen.
Unfortunately, art is not my strong suit, so I might fall short there.


I am posting this for accountability, I really want to make something playable with this concept and sometimes it helps to throw the idea out there and if someone wants to "steal" the idea, by all means, I welcome the challenge.

Stay awesome.

Is there a source where I can get free portrait art of IronMouse and Bubi. Would not want to copy existing art where not allowed.
Worst case I will use Mon amiral 3D art that was posted, but I plan to make a real-life character and not really a demon style.
If you are a artist with a set, I will gladly credit you, but sadly I am not an artist at all.

lame jam 31 community · Created a new topic My idea

So I am done thinking about what I want to do and thanks to my assistant generator, this below is a little teaser script.
The idea started very simple, and the game might be very simple... So we shall see how it turns out... If it does...

But for now I am going to go to bed and tackle this in the morning.
Ofcourse anyone is welcome to try and steal the idea, I think it will be quite clever.
For those interested, the full doc can be found here: 
https://docs.google.com/document/d/124SV-oGevu0_IqD4y8kz7abESoHiEUt4S84j48d9Y0Q/...


🎮 Unleash Your Inner Trickster! 🎩

🌐 Welcome to "Resource Racketeers," where you become the mastermind behind a global web of resource trading. 🌍 Your goal? To rip off the world by buying low, selling high, and outsmarting everyone in the process! 💰

🛍️ As a shrewd entrepreneur, you'll navigate a world where countries demand specific resources. But here's the catch: the longer they go without their coveted goods, the more they're willing to pay! 💸 And when they finally have what they want, you can bet they're charging a premium. 💼

🔀 Every round, the market shifts as countries swap resources, prices rise and fall, and a dose of randomness keeps you on your toes. Plus, you'll draw cards that can either turbocharge your profits or throw you into a tailspin. 🃏

🌟 Can you balance strategy, timing, and a touch of luck to become the ultimate resource ringleader? 🌟

📢 Get ready to dive into "Resource Racketeers" and show the world how resource trading is truly done! Are you up for the challenge? 💼💰

:D wish I could ask what your score was :P First update post jam.
Glad you liked it. Kenney got some great assets.

Been wanting to use that asset pack for a while and it worked out well. And glad you noticed it. Was a risk, but paid off well.

Sadly yeah. Wanted to make a global scoring list, but there just was not time.

I love city-building games, but I had a bit of a hard time figuring this all out... Still, great job :)

This was... Testing my panic level :P Good job.

This was smart... Moved a little too fast for me, but was a nice experience.

Cool job in such a record time.

This was really cool idea. Well executed.

Such a sleek and neat game. Sweet job.

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This was quite cool.  Awesome job :)