I gave it a try but honestly it's not really my type of game, I always have a difficult time getting into side-scrolling rpgs for some reason.. I thought the moving around in the building was kind of confusing too. Maybe I missed something important but the only way of getting around was by random luck? lol I had to keep trying all elevators until I finally was able to get to wherever I was supposed to go. I would have liked if there was some sort of map available, in one of the walls for example consider it's a building or the heroine could just give us a little hint about where his her sister and the strategy room, etc. ^^'
Apart from that. I thought the art was really nice and the battle system looked interesting but I didn't get to figure out if the result was just random or if there was a sort of right answer to hit/defend more.
Overall: The game looks well done and it showed you spent a lot of time on it. Keep it up! :)
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Darkness of Hope - The Pocket Watch's itch.io pageResults
Ranked 3rd with 36 votes
Criteria | Rank | Votes |
People's Choice Vote | #3 | 36 |
Judge feedback
Judge feedback is anonymous.
This game certainly looks fantastic, but playing it was a confusing experience. I don’t have the slightest idea what’s going on in the battles. Are there advantages or disadvantages to any of the choices? Is it possible to lose? The story is all over the place, but it has enough momentum that I was eager to see it through to the end. I guess I found the whole thing to be a little bewildering, but the character designs, art, environments and interface all look amazing.
Score: 47/80
Team Members
rondchild
Kuro DCupu
Ayyub Mustofa
Dani Irjayana
Engine
RPG MAKER MV
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