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A jam submission

3-SECOND DASHView game page

You have three seconds. Get a move on!
Submitted by RustyMew — 17 hours, 25 minutes before the deadline
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3-SECOND DASH's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#223.8753.875
Gameplay#253.8133.813
Overall#1103.0133.013
Creativity#1123.1883.188
Music#1682.0632.063
Art#1902.1252.125

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

3 second dash is like 10 second run's little brother, tough, quick, yet satisfying to complete, the 21 levels were pretty good even if a few got me mad at times, my only complaint is the lack of music, that's all (51 deaths q_q)

Submitted

Fun game with smart levels for the three second time! Finished with 69 deaths XD Good one! 

Submitted

Cool effects and a fun challenge! I enjoyed playing even if it was slightly rage-inducing at times haha. (Kinda reminds me of my game) The only thing I would recommend would be a tutorial. Other than that, great game! I enjoyed it.

Submitted

I appreciate the "tutorial" and scaling difficulty level in the stages. It was hard and challenging :) 

The only thing that I didn't like was the small collision box of the finish line. Most of the time I had to retry because I missed it by pixels and it seemed unfair. But the game played nicely, good job :)

Submitted (2 edits)

This is exhilirating lmao

So the fundamental game design here is fantastic, I felt really challenged getting the the end felt great. I can truly class myself among the elite. An excellent rage game.

The movement controls well... they're awful, but it actually kinda works here. Having the player be difficult to control through really precise runs is the core of your game, leave that as it is for sure. But spike hitboxes should never be as big as they appear, to our monkey brains it feels like we die unfairly. It seems like you spent a lot of time doing levels and not a lot on polish, which is totally fair, but I think this game would really benefit from some post-processing, some coyote time/ general leniency and a better (but still unweildy) player controller.

All that aside, this is the most fun I've had with a submission so far. We also skirted with this idea for our platformer, it's good to see someone ran with it this hard.

Submitted

Very hard and challenging. Nice!

Hard but fun well Done!

Submitted

I don’t know how I managed to stay as long as stage 20, but damn. I really appreciate how it’s kinda impossible but not really. It’s really satisfying. I just wonder how much time you spent refining the levels, because it probably was awhile to get the difficulty imo just right.

Submitted

It really feels impossible at times, until you figure out a way to beat the level and feel proud of it haha. Really enjoyed it.

P.S. Did i do good? Died just 65 times.

Developer(+1)

Assuming it was your first attempt, that's actually pretty impressive!

Submitted

Bro we had the same idea for the theme LMAO.

Actually really enjoyed your game and its harder than mine!

Submitted

The theme is pretty nice implemented but the rest of the game is meh

Submitted (1 edit)

Cool game! Feels nice to control and I like the animation at the end of each floor. Very similar to the idea I came up with so it's cool to see different interpretations of the same idea