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Dacia Under Attack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #22 | 3.824 | 3.824 |
Overall | #26 | 3.471 | 3.471 |
Gameplay | #36 | 3.059 | 3.059 |
Thematic Relevancy | #49 | 3.588 | 3.588 |
Audio | #53 | 2.706 | 2.706 |
Historical Accuracy | #56 | 3.118 | 3.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
On what countries' history is the game based ?
Romania
Credit the makers of any assets you used below:
Me, just me
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Comments
Like many people have already commented it was easy to just jump over the enemies and get to tthe end so yeah.
I liked the combat, but I think to make it fell more rewarding and fun to kill them, you should add some feedback, mostly in the audio department since you already have the white shader on hitting them.
Overall you did a great job within the timeframe :)
It's a nice platformer, but I could just jump over all of the enemies and got to the end without receiving damage.
This is a well implemented platformer - the graphics are well drawn, the controls are smooth and usable even for a left hander like me and I particularly like the enemies gettings stunned by the hits.
Needs a but more variety in the levels as they need more challenge as you go along, but the basic elements are there.
I had fun landing on the legionaries' heads and stabbing them from above.
Nice game! Thanks for showing it on stream :) Here's the VOD: https://www.twitch.tv/videos/1259192400
Saw this game in the stream and as I said I'm here to play it for myself, too! :) I like the graphics and gameplay loop, some good old-fashioned 2D hack 'n' slash. Some brutal sound effects for when you're hitting the enemies would be great to see in the future. Well done! :)
Thanks for the kind words .I'm looking forward to update the game in the future.
Nice and simple gameplay mechanic. The game designed only lacks variety in difficulty of level completion. Additional enemies with varying levels difficulty, a task for player to complete to pass the level, and improved level layout design would help.
Overall to get a more interesting game design invest a little more time in planning.
Thank you for the feedback !
I like the graphics and little details. Your color palette is well chosen - the overall game aesthetic is really good.
I was able to cheat my way through the last level, after I discovered that I can jump over the enemies, that made the win a jumping exercise.
Thanks for the feedback. 🙂👍
Cool game. I think the emeines should have more meaning beacause most of the game I just was running and jumping over the emenies (It was quite fun to do it if to be honest).
I was trying to make the game easy so people don't rage quit :). Thanks for the feedback .