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A jam submission

RMS Don't SinkView game page

Submitted by Owen Tyoe — 2 hours, 6 minutes before the deadline
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RMS Don't Sink's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#812.0002.000
Historical Accuracy#822.4442.444
Audio#861.8331.833
Overall#931.9441.944
Thematic Relevancy#942.5002.500
Graphics#1041.6111.611

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

On what countries' history is the game based ?
UK, Ireland, USA

Credit the makers of any assets you used below:
Background assets - Tuomo Untinen
Iceberg assets - Kenney Vleugels
Ship asset - www.ssmaritime.com

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Comments

Submitted(+1)

Great job! Thoroughly enjoyed dodging all the icebergs!

Submitted

A thoughtful experience! 

I think the high movement speed detached it from historical accuracy a bit, but I realize why you made that choice!

Submitted

You could add a departure and an arrival, so the gameplay is not repetitive

Submitted

Interesting idea but needs a bit of work on the gameplay - it would be cool to turn the ship rather than shift it left and right.

Submitted

The music was really nice, the scoring was a bit weird to read at first but I had some fun XD scoring games are always fun

Submitted

Nice game only problem I just discovered is that there are no game bounds to prevent the player from moving the ship off screen resulting in player never having the ship to sink.

Submitted(+1)

Nice! Loved the verbed outro electric. Sinking boats are inspiring, am I right? ;)

Not really sure what my score was, since it doesn't seem to match? (Picture)

Developer(+1)

Thanks!

Your score is displayed at the top (and still isn't accurate because it jumps a small amount after the fade animation for some reason), I didn't write anything to keep track of a leaderboard because of time constraints.

Instead, the current high score belongs to Capt. Edward Smith -  I should've made it more clear but I wasn't trying to be so on the nose...

Submitted

Hahaha, that is actually amazing. 😂

Submitted(+1)

It was fun dodging icebergs, but a bit too easy! And then at the end I think I auto died - or was I supposed to be able to go on? I wasn't sure. :) Would have been nice with sound too, as you stated yourself.

Fun little game though, I don't regret spending a few minutes on it. :) Well done!

Submitted(+1)

I am sure your heart is supposed to go on.

Submitted

I see what you did there 🤣

Submitted(+1)

😂😂

Developer(+1)

Thanks for the input, I agree I would like more challenge, I might add a difficulty scaler so that the longer you are playing the iceberg spawn frequency increases...

As for the random death: it is supposed to be an endless scroller, but it was a mistake in my code for the icebergs.

Initially, they are all generated (at a fixed y position above window) with their x position, rotation, and scale randomly generated, but my RNG for the scale could go from 0.0 to 10.0, so that you could in theory hit an infinitesmal iceberg and die seemingly at random.

I have now set a lower limit > 0, so this shouldn't be an issue in the latest update - thanks for making me aware of this!

Submitted(+2)

Total lack of drowning people, but otherwise excellent.