Last stage was really fun. Good game.
Play game
Cakeman : Agent 68's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ZERO UI | #19 | 3.222 | 3.222 |
Gameplay/Fun | #37 | 2.222 | 2.222 |
Overall | #37 | 2.542 | 2.542 |
Visuals/Audio | #42 | 2.389 | 2.389 |
Theme | #52 | 2.333 | 2.333 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Gdevelop
How does your game fit the theme?
The player is a spy who tries to keeps away from light and stays in shadows. We've use light and dark as environment to achieve the mission.
Self-made stuff
Comments
I think after some improvements your game could be quite attractive! The visual style, music and ZERO UI are well done.
I didn’t like that after any mistake I had to go through everything from the very beginning and watch the cutscene. Also, I didn’t really understand the implementation of the theme, it would be great if you could explain it to me. As I understand it, robots should see the character in the light? I didn't notice any difference between detection in the light and in the dark.
Good luck!
Cool game with a lot of character! Although i didnt complete it since starting completely over again when you die was kind of annoying lol. But other than that the player felt very nice to control and the gameplay was fun, good job on the game :)
i like the visual style and the audio elements. and the game fits both of the themes quite nicely.
That's a really good way to avoid UI, love it! Reminds me of FNAF phone a bit
I really like the voice that give the instructions. Very nice way to avoid using UI! Checkpoints would have been nice but the game isn't too hard so that's okay :)
This is really cute haha i love the vibes and the music fits well!! But i died and the entire game restarted so I didn't wanna do it again, I think it should def restart on each level
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