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Atomic surfer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Fun | #10 | 2.833 | 2.833 |
Devlog | #11 | 2.833 | 2.833 |
Audio | #15 | 2.611 | 2.611 |
Overall | #15 | 2.778 | 2.778 |
Theme | #17 | 3.000 | 3.000 |
Graphics/Art | #18 | 2.611 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity
How does your game fit the theme?
You guide you character through tiny spaces.
Devlog link
https://darkstargamedev.itch.io/atoms/devlog/360130/devlog
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Comments
Not bad at all for a game made in 3 days π.
Gameplay
The controls worked surprisingly well and smoothly. Gameplay is simple. Dodge and search for the objectives. Was there an end goal? Unfortunately, I did not achieve it. Simple game but still addictive to play for a long time.
Graphics
Very simple 2D graphics but it worked for this game. It was a good match. Trail effect is nice
Audio
Simple solid audio. Some more variation and effects would be a bonus in an update.
Theme
Tiny spaces in space does fit.
Devlog
Short, but present. Cool that is available, but some more information would be nice.
Good effort in 3 days. Top πͺ!
Nice game. but sometimes targets are far away and you just wait so much to reach it. There could have been more objects to interact on the way.
Pretty good for only spending a couple days on it. Definitely needs some background audio (music or whatever)
Your game is a marvel. I like every single part of it.
Reading through your devlog, I was amazed to see you followed a tutorial by Sebastian Lague. I am a huge fan of his creations. This guy is an extraordinary developer - and each of his videos is a proof of his exceptional skill level.
Back to you :-) Well done! Good job! Great game!
Gameplay - Simple but too slow for me, so I found it a bit boring. Maybe if as the time went on the square got faster it would be more fun.
Graphics - Simple but works well.
Audio - SFX is good but no music
Theme - Although I can understand you've tried to make it about fitting through small amounts of space, I dont feel like its challenging enough for this. Maybe with a bit more speed or the inability to slow down would help make them theme a stronger point.
Devlog - Although there are some images, the days that you worked on didnt have enough detail in my opinion. Day 1 just discussed choice of theme and following a tutorial but I feel an explanation for why that tutorial couldve helped make the devlog better. Additonally in day 8, more detail could be added about polishing. What was polished in particular and how?
The idea of the game is very good, great work .
wow
Nice game. The arrow really adds a lot to the game as you said in the devlog.
Gameplay: Really nice and simple game, wish there was more to it
Art: Simple art
Audio: Fitting music
Theme: Something other than Space but still space
Devlog: Short and concise devlog
Nice work, hope you would rate my game too ..
Gameplay: Cool idea!
Art: Nice minimalistic art style!
Audio: Oddly the music didn't start playing to half way through my playing experience. When it did, it seemed pretty good!
Theme: Cool take on the theme.
Devlog: I couldn't find it, but if you provide the link, I'll rerate.
Sorry for the delay but the devlog is now up here.
Loved the fact that you did something other than the normal sci-fi space game, but I couldn't seem to find your devlog..?
Sorry for the delay but the devlog is now up here.