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A jam submission

Don´t Be A FriedView game page

Little action game for Godot Jam
Submitted by antonioab (@antonioabgames) — 2 hours, 48 minutes before the deadline
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Don´t Be A Fried's page


CriteriaRankScore*Raw Score
Graphics and Sound#692.2992.560
Theme interpretation#872.0832.320

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

First Godot game


This is your first Godot project

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Funny game! I included it in my Godot Community Jam compilation video series, if you’d like to take a look. :)

Jam Host(+1)

Congrats on your first game :) Fun! The forks should despawn/become non-hitting on hit after they dealt damage, currently its easy to get stuck on a fork and get killed by one continuing hit.


Really nice game. I didn't realize at first that you need to collect the fish. Otherwise I liked how chaotic it felt dodging everything.

Jam Host(+1)

Congrats on your first Godot game and first game overall! It's a very good one for a first project, the gameplay works well, the visuals are cool and you even have nice sound effects and music. You can pat yourself on the back and be proud :)

Also kudos for putting playing instructions on the main screen, some more advanced devs around here haven't done it and it makes the gameplay harder to discover. It took me a while to understand how to get fish without getting burned, but the dash became my best friend. I got up to 15 points (max points challenge beaten!) and then accepted my fate as an octopus.


Little changes in version 0.0.2

  • Change key to continue playing when Game Over is displayed.
    Now, you can view your score at game over
  • Adjust a little bit the collision area from Player and  Enemies
Submitted (1 edit) (+1)

That's a cute little critter, and the game is quite fun, despite being rather overwhelming (not so much in terms of frieres and more in the pokey things flying at you). Good job.


thanks !


Cute illustrations, I always like seing dodging games, and the concept is interesting, but I didn't like being hurt without knowing why, the hitbox areas didn't feel fair, remember that you should err on the side of the player in this kind of games.

Reducing the game play area with the heaters is a neat idea, but forks come out without giving a chance to dodge and that also feels unfair, you could show the tip appear and stop before launching or a danger indicator.


Thank you !! For playing and feedback :-)