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Vapor Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Haptics - Does the game make good use of haptic feedback? | #6 | 1.800 | 1.800 |
User experience - How easy is it to perform the various actions | #6 | 3.700 | 3.700 |
Audio - Does teh game make good use of sound? | #7 | 3.500 | 3.500 |
Fun factor - Is the game fun to play | #7 | 3.400 | 3.400 |
Theme incorporation - How well did the game fit the theme | #13 | 2.900 | 2.900 |
Originality - Does the game do something new/unique? | #13 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- A nice game - reminded me of an old StarTrek episode with attacking gas clouds.
- Really good start, could use some different enemies, maybe take inspiration from something like space pirate trainer. But for something made in 3 days, very cool!
Godot version
4.2
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Comments
I like the little pew pew lasers and colors. Congrats on making this for the jam!
Nice work! I love everything about the guns: the model, the sound, the bloomy muzzle flash, the beam. Perfection! Overall, the visual style is great, and music meshed well with it.
Felt a little awkward having to start facing backwards, but other than that, pretty nice game!
Nice little game, shows a lot of progress, didn't feel any haptic feedback but that might not have been part of the game.
I miss a feature to rotate the camera. I had to turn away from my sensors which made tracking with my Rift S very difficult. Apart from that, very fun game
83!
The progression sneaks up on you
Game feels smooth! The sfx and music were nice as well as the visuals. Nice work!