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A jam submission

OzymandiasView game page

Build a tower in the desert while managing your water reserves.
Submitted by buracostudios — 3 minutes, 23 seconds before the deadline
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Ozymandias's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#473.8003.800
Originality#813.1333.133
Audio#842.7332.733
Overall#892.7332.733
Graphics#912.8002.800
Controls#1092.3332.333
Accessibility#1132.0672.067
Fun#1212.2672.267

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
N/A

Game Description
Build a tower in the desert and avoid dying from thirst

How does your game tie into the theme?
You build a tower.

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
0

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Comments

Submitted

I died of thirst?

Cool Idea. Finishing is tough... I know that.

Submitted

I really liked the idea of the game, it's a shame you didn't finish it!

The implementation of exploring the environment and building freely on the horizontal axis is well done.

I didn't quite understand the bomb alerts, in the end I died of thirst anyway haha

Congratulations, I hope to see you at the next jam 😀

Submitted

Interesting game, I had a hard time figuring out the systems, but I like the overall feel and artwork

Submitted (1 edit)

Had lots of fun strategizing about how to reach the heavens :D In the end my best strategy was to farm and build only the last 2 turns. But thats cheesing it i suppose.

There is no punishment for farming 55 bricks to build the tower straight to the top and then farming 11 bricks more to beat the game, but a lot of punishment to have a small tower over multiple rounds. The farming strat should be more punishing in my opinion.

Submitted

I had a really hard time understanding what I was supposed to do :( I had sand and water and backed bricks but then I couldn't find where they were? What are the red squares?