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A jam submission

The Cheesvalier RisesView game page

An adventurous rodent ascends a treacherous tower in search of a cheesy prize!
Submitted by Ktosox, ikuti, eamus (@e_ardizzone), sardolutra — 49 minutes, 54 seconds before the deadline
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The Cheesvalier Rises's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#223.3333.333
Audio#393.5003.500
Controls#503.0833.083
Theme#523.7503.750
Graphics#543.5003.500
Overall#613.1793.179
Fun#912.5832.583
Originality#1182.5002.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
N/A

Game Description
An adventurous rodent ascends a treacherous tower in search of a cheesy prize!

How does your game tie into the theme?
Game takes place in a tower. You have to reach the top of the tower to win.

Source(s)
https://github.com/IkutiDev/GWJ73

Discord Username(s)
@ruskato @ktosox @ikuti.dev

Participation Level (GWJ Only)
12 +/- 4? not sure

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Comments

Submitted(+1)

Art and animations are a big "wow." Geez Louise at that opening cinematic sequence! Mechanics functional enough (with special praise to the precision of the sprite on ledges), but I wish the level design was more inspired and befitting the amazing atmosphere the art and music provided to the environment. The HUD could use some work (an ascending timer not needed unless it's functional somehow).

 So some of the style is there, provided by the amazing illustrated work, but other areas were not able to catch up. Still a great effort, however. Good job!

Submitted(+1)

Very well done! The art was impressive, I loved the 3d character and the intro, very nicely done. I liked the variety of levels and mechanics. It felt like one of those precision platformers where you die a lot (but its ok because you come right back). I encountered a bug where often when coming back after dying my rodent character wouldn't appear and I would have to reset the level, sometimes more than once, before it would reappear. Other than that it was bug-free. I really enjoyed playing it

Developer

Thanks for playing! Were you doing something specific when the bug occurred? I was getting the same feedback from a different tester hours before the deadline, but I was unable to recreate the glitch.

Submitted

I can't think of anything, sorry. I tried it again just now in the first room and it seems pretty random whether it would trigger or not.

¯\_(ツ)_/¯

Submitted(+1)

art and music complement the theme well, great direction! sfx are a nice touch. the variety of mechanics (spikes, springs, boxes, wires, switches) adds depth to an otherwise pretty straightforward platformer, making for clever and challenging level design. impressive amount of polish as well, did not encounter any bugs. a solid entry, great job guys!!

Submitted(+1)

whoever made the portraits in the portrait gallery, i love you; whoever made the level design in portrait gallery, i hate you

Submitted

jk this was very charming, played until the end:)

Submitted(+1)

The rat dancing idle animation made my day.

Submitted(+2)

I like the mouse model, and the opening sequence looked great!

Developer(+1)

I'll pass on your complements to our artist https://sardolutra.itch.io/

Submitted(+1)

cheeez, gromit!


nice level design :)

Developer

Thanks! I tried my very best!

Submitted(+1)

Hi, very cool game
Nice music and SFX, everything matching the castle theme. cute idle animation and intro video
clever step by step additons to the gameplay such as spikes, boxes, springs, electric wires and switches etc.
later on multiple combined features in one level even considering the jumpheight and seilings
great level design for the most part, there were some difficult spikes *pun intended* for me
sadly I could n make it to the end, it was little bit to hard for me at some points, in level 3 and further on in level 8.
Maybe there comes even more cool stuff later on.

good entry! well done!

Developer

Thanks for playing! Difficulty in jam games is something I can never get quite right. Probably because knowing how everything works gives me an unfair advantage that I don't always factor in.

Regardless, sorry for the inconsistent challenge!