This looks like it has the bones to be a fun turn-based fighter.
I think i had some issues with the stretching of the UI in browser mode. The main elements were in the top left, while the "next" button was hidden in the far bottom right. It was slightly a hassle, to have to click "next" in between each turn.
I wasnt too sure if there was a specific strategy, but i just went with stacking one stat (agil) all the way, and i didnt face much difficulty killing the enemies. The different weapons was a nice touch, but ultimately i did not figure out what each stat does. But i liked seeing my damage go up gradually.
Leave a comment
Log in with itch.io to leave a comment.