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A jam submission

Attack of The SnailView game page

Underwater gamejam platformer
Submitted by ataboo — 20 hours, 12 minutes before the deadline
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Play molluscular experience

Attack of The Snail's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#53.8243.824
Originality#63.9413.941
Accessibility#83.1183.118
Controls#123.2353.235
Overall#133.3613.361
Audio#173.2353.235
Graphics#193.5883.588
Theme#442.5882.588

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.2.stable.mono.official

Wildcards Used
Collect 'em all, Thy visage, Exposure

Game Description
2D underwater platformer where you terrorize (and clean up) an aquarium.

How does your game tie into the theme?
There's some subtle monster-movie parody from the microbes' perspective. There's some irony in acting like you're terrorizing a place while cleaning it.

Source(s)
https://github.com/ataboo/aots

Discord Username(s)
Alex R#6390

Participation Level (GWJ Only)
3

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted(+1)

Great game! The game was fun and easy to grasp. Level two ended being pretty difficult for me. I’m sorry fish trio, I couldn’t save you… The jump/float was hard to us as the gauge emptied itself rather quickly, the spikes right under the bubbles kept on sneakingly killing me, and the thermometer was hard to keep in right temperature range (doing the “left” part of the level takes longer to do than what it takes the thermometer to decide to boil the fish). I think I would have liked it to be slightly easier (a tiny bit more buoyancy), or maybe an in-between level

Plenty of nice polish, such as the seaweed being pulled out, the snail mustache, and the swimming (or floating :X…) fishes in the aquarium. And cool music ;)

Good job!

Submitted(+1)

Great job with this game! It's very cute and chaotic at the same time haha.
I found the second level to be very hard, but it was still a fun game.

Submitted

This is fun. A bit hard to find everything and manage the fish at the same time at first but finding everything and replaying helped. The controls are good, I just feel some things were too far apart making all the jumps feel tight - though it adds some slight difficulty - it'd be too easy if platforms were too close. The graphics are charming and it's all cohesive, nothing is out of place. Nice customization too! I don't think it fits the monster theme but every other wildcard is there, so it's not a bad thing.

Very cool idea! I included it in my compilation video series for the Godot Wild Jam #56, if you’d like to check it out. :)

Developer

Thanks for streaming the jam's games!  I should have added more indicators (maybe a tutorial) to explain the goal of the game and that you can turn the heater up and down by crawling on it and pushing the dial.

Submitted(+1)

nice game, I liked the music and the sfx

Submitted(+1)

Top marks for creativity and fun.  I was overjoyed there was so much content.  To have such originality in one of the oldest genres is really impressive.  I genuinely had a wow moment when I moved that thermometer.  Great great game

Submitted(+1)

This was such a neat little puzzle game, I loved it!

Especially once I put the Fez on.

Well done!

Submitted(+1)

I love the art! And I like the fact that you can jump off of a floating piece of seaweed, this is what saved me at some point and allowed me to finish the level.

Developer(+1)

I'll admit I didn't think of players interacting with the plants like that once they were pulled out.  Nice that it worked out in your favour.

Submitted(+1)

Love the snails swinging tentacle thingies, creative idea.

Developer

Thanks! Yeah they're pretty ridiculous and unruly just like the ones on the IRL snail.

Submitted(+1)

I really liked your game. I think the art is very cute. I'm not the best at precision platforms and wish there were a few more platforms to navigate around with. I also think that you should remove the spikes from the bubblers so you can have a place to recover.

Developer(+1)

Yeah I wanted to make some bits a little trickier in the second level.  You can skip those 2 sequences and beat the level, but if you want all the fancy hats you have to ration your buoyancy between the jumps.

Submitted(+1)

Tying the two wildcards together by making your collectibles part of the character customization is so clever! Your game is so charming, the audio is super well done. I'm glad I got to play your game. Great submission