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A jam submission

Tower JetView game page

A jetpacky, missile-fire-y platformer of sorts
Submitted by russmatney (@russmatney) — 2 hours, 19 minutes before the deadline
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Tower Jet's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#823.0213.700
Audio#1232.2052.700
Originality#1242.7763.400
Controls#1412.2052.700
Overall#1442.3452.871
Theme#1472.2862.800
Graphics#1532.2052.700
Accessibility#1571.7152.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5

Wildcards Used
4 color limit (nearly), temperature, plot twist (vaguely)

Game Description
A platformer with a jetpack and missiles. Clear the targets and robots per level, and try win it all (6 levels)

How does your game tie into the theme?
Kind of a stretch - the robot enemies are spawned once you 'assemble' (collect) a robot head and body.

Source(s)
https://github.com/russmatney/dino

Discord Username(s)
russmatney

Participation Level (GWJ Only)
2

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted(+1)

Neat game, interesting art and quite fun. Also don't spam the jetpack button, screen shakes so hard you could give the planet a massive earthquake

Submitted(+1)

cool effects! the terrain destruction was really fun to play with!

Submitted(+1)

Wow! What a game!

The shake effect and jet pack are awesome! The are and sfx cool!

A really solid thing!

I wish to have a fullscreen and zoom :)

Good job!

Submitted(+1)

Nice work! I enjoyed the chunky hit effects, especially on the last level where I got some robot friendly fire.

Developer

Thanks for playing! That friendly fire was a happy accident - sometimes you can get them to shoot targets for you as well :)

I learned to do those effects this jam, that was definitely alot of fun - perhaps too much hit-stop in places? It was fun to work with, and is now just a Cam.freezeframe() call in my game code.

Submitted(+1)

Such a cool game! The jetpack is so fun to use! I also had more fun watching myself falling in a perpetual loop, haha. Once you get a grasp on the game's controls, you feel like a baddass getting targets mid-air! The game doesn't fit well with the theme, but I didn't care! I had loads of fun, thanks for this!

Developer(+1)

Excellent to hear you enjoyed the jetpack and had fun with it! It’s definitely a bit of a playground, as I’m mostly working on making things juicier + feel good to toy with. Thanks much for playing and sharing your thoughts!!

Submitted(+1)

Hard game but very interesting! I struggled pretty hard, but that's just me. :P I really enjoyed the zooming ability, not a thing you see very often in platformers like this. I think you're definitely onto something here, you should def. take it further.

Developer(+1)

Thanks so much for playing! It’s definitely pretty hard, a bit too much happening - I’m debating ways to help the player feel more in control, like target lock-on, slow-mo when shooting, or making it more obvious when targets or enemies are within ‘sight’. The zooming in/out was an attempt to let people see more, otherwise it can be claustrophobic.

Glad you enjoyed it, thanks for playing + sharing your thoughts!!

Submitted(+1)

This was interesting! I enjoyed the movement mechanics :) 

Developer

Thanks so much for playing! I appreciate your comment!