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A jam submission

Doomsday SurferView game page

Strategy clicker game about a surfer in the final day of humankind.
Submitted by Korvato, Bitron — 6 hours, 28 minutes before the deadline
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Doomsday Surfer's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#13.2863.600
Originality#43.9254.300
Overall#73.4173.743
Audio#83.4693.800
Graphics#83.5603.900
Theme#104.2904.700
Controls#143.1043.400
Immersion#152.2822.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot version
3.0.6

Source
https://github.com/Byteron/doomsday-surfer

Game description
A strategy clicker game about a surfer in the last day of humankind.

Main theme: Natural Disaster, Crossover theme: One Control.

Controls
Just the left click.

Participation Level
Corvato -> No, Bitron -> Yes.

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Comments

Submitted(+1)

Nice art and off the the hook story. Lots of frantic clikcing. Like the comedy.

Developer

Thanks for playing! Glad you enjoyed the game and liked the goofy little story.

(+1)

Nice game.

Developer

Thanks for playing!

Submitted

This is a very fun multitasking game, I completed it several times. And now I really want that options DLC! :D

Developer(+1)

jajaja I'm glad someone experienced all the (not dlc :P) content! The tutorial was kinda lacking.

Developer

Glad to hear someone made it! :D

Submitted(+1)

Took me a while to figure out what to do, but I love the graphics and music, it's really charming. I appreciate such original mechanic in a jam game, and am happy you got to submission despite issues at first. Nice work!

Developer (1 edit)

Thanks!
And yes, for the next jam we/I will definitely put more efforts in player guidance / tutorial(s).

Developer

Thanks for playing Dalton!

Submitted(+1)

Really nice entry given that you had challenges getting started.

I lke the FTL-type quality, with the time pressure and action economy. Took me a few tries to figure out what the hell was going on. I skimmed the instructions at first, then went back and read them more carefully. I wasn't able to complete the first level.

Developer

Thanks for the feedback. :)

Maybe that's a good thing, considering there basically is just one level.
Just gets a bit harder every win by increasing the duration.

But indeed it's a lot going on right from the start, so we should have been a bit more precise on the instructions, or put together some slower tutorial level. Or Both.

Developer

Jajaja FTL and Into the Breach were the main inspiration for the game XD, we should have put the mechanics progressively, thanks for playing!