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A jam submission

INVERSION-CONTROLView game page

MOVE. TRANSFORM. EXECUTE.
Submitted by schrunkin — 3 days, 11 hours before the deadline
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INVERSION-CONTROL's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#73.9444.625
Fun#73.7314.375
Originality#93.8384.500
Controls#103.4114.000
Audio#113.5184.125
Overall#113.5184.125
Theme#193.5184.125
Accessibility#212.6653.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.4

Wildcards Used
None

Game Description
A hardcore puzzler with old-fashioned asthetics

How does your game tie into the theme?
After recording your moves, different inversions can be used on them

Source
Yes!

Discord Username
N/A

Participation Level (GWJ Only)
This is our second GWJ

Participation Level across all Jams
This is like our tenth game jam

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Comments

Submitted(+1)

Awesome audio-visual design... that gave me a total retro feel. That background sound just felt real with headphones and the screen was a bit to much bent, but it just looked like a very old tube ray monitor... nice! You totally hit the inversion topic and we were able to solve much of the game. But it seems there is a bug in it for the 4th item to collect. We actually had a look at the source to find the solution... but well we collected it but didn't have the flipxy option afterwards and also it seemed to have a bug when displaying the path there. Would have liked to see the end titles. Nevertheless, a great game with a lot of puzzle feel. You surely have spent a lot of time creating the level. Thanks for that awesome experience. Tell me if you have fixed the bug... then I'll try to finish it...  

Submitted(+1)

This was very cool! I loved the "terminal" shader and the concept of the game is really fun!

A small tutorial would have been great but I caught on fast enough.

Submitted(+1)

This is a really interesting puzzle to explore, and the aesthetics are great.

Also, who has a 3 character password? Seems like a bad idea. 

Developer

Thank you! 

The idea is kind of simple, so we doubled down on the aesthetics. We are glad you liked it!

Submitted(+1)

The atmosphere of this game is awesome, and the gameplay is great as well.

I would have liked a minimap to see what “door” I didn’t get to before, because I had trouble knowing where to go when I was stuck.

I would love to see the source code for that project.

Developer

Yes, a minimap would have made the game a whole lot more legible. Given more time, we would have liked to make the game more 'intuitive'.

The source code is on the game-page now.  (Spoiler alert: The level is simply a label reading from a .txt file!)

Thank you for playing!

Submitted(+1)

Absolutely love this entry.  reversing and flipping a single set of instructions to traverse the world is incredibly engaging, even if i can't remember what moves ill need to get past the next area half the time.