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Chooty's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #11 | 4.091 | 4.091 |
Accessibility | #27 | 2.727 | 2.727 |
Audio | #31 | 2.909 | 2.909 |
Theme | #32 | 2.818 | 2.818 |
Overall | #36 | 2.688 | 2.688 |
Originality | #46 | 2.545 | 2.545 |
Fun | #50 | 2.091 | 2.091 |
Controls | #63 | 1.636 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.2
Wildcards Used
None
Game Description
Help a lost alien get back home
Source
Later
Discord Username
yasithv
Participation level (GWJ only)
First time
Participation level across all jams
First game jam
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Comments
Was very pleasing and fun to play! Dont know if its good or bad, but i felt like I had to rush playing this game and i died so many times, because of my stupidity... and I really loved the fact that you could use the tech that you found along the way!
The graphics in this game are awesome. And I can tell you spent time on the menu UI too. Really nicely done. I think the controls are a little wonky - I feel like I have no space/time to jump over enemies. And it's really difficult to know if I'll make the jump up to a platform. Solid game overall.
I agree with everything Lazarwolfe said. The controls feel stiff and gravity feels way too high, but it's very beautiful!
Thanks for playing Chooty! It's our first game :D We'll look into getting the controls to be more smooth
Very strong audio-visual style, I love the watercolor-like texture that a lot of the objects in the world have; my main gripe with the game would be the way that the main character moves, to me it feels like its vertical movement is way too fast --even considering the propeller item you get at the start--, maybe the gravity was too high?
Thank you! They are indeed watercolor paintings (scanned and digitally altered). We'll look into getting the character movements to be smoother.