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A jam submission

Dawn of GoblinsView game page

Godot Wild Jam 22 Entry. Fight back against the human oppressors alongside your goblin comrades!
Submitted by Sodaro — 1 minute, 30 seconds before the deadline
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Dawn of Goblins's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#104.2354.235
Originality#223.9413.941
Fun#263.4713.471
Audio#383.0003.000
Graphics#413.1183.118
Overall#433.2843.284
Controls#691.9411.941

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2

Source
Yes, zip file is provided in list

Game Description
Pick up a sword, arm goblins and cut down the human oppressors!

Discord Username
Sodaro

Participation Level (GWJ)
First time

Jam Time
Third online, 5th over all

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Comments

Submitted(+1)

The gathering of helpers was a nice touch

Submitted(+1)

Great concept and theme connection. I like the gathering of followers to help you fight - I also had that in my game. :-) I like the low-poly art. The only thing I really had trouble with was the controls: the fact that you can't rotate the camera makes movement tricky, and I had some trouble even getting my character out of the cave in the beginning. This also makes combat a little harder than it could be. All in all, great job getting it done in a week!

Developer (1 edit)

Yeah the main thing I would have liked to fix is the controls and the movement. One thing I had not quite realized the full extent of was the problem of the cave walls/boulders being culled by the player Camera if they got too close, and as a consequence being invisible objects that would block the player mouse input. There were several other things I wanted to tweak but those were the main ones haha :D 

Submitted(+1)

wow nice theme :O 

Submitted (2 edits) (+1)

Love the goblins having chipmunks voice actings! :D

And congrats your game has been premiered on JAM4CHANGE an hour ago :D

Developer

Thanks a lot for playing! Yeah it was fun to see some live reactions to the game :D

Submitted(+1)

Interesting control scheme. I couldn't quite get the hang of it but it made for a memorable and amusing experience

Developer(+1)

Glad you still got some enjoyment out of it! The controls scheme was something I wanted to refine at some point, but ended up leaving on the shelf for too long haha