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Laboratory Z | GDW18's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #18 | 3.584 | 3.778 |
Theme | #27 | 3.162 | 3.333 |
Controls | #29 | 2.635 | 2.778 |
Audio | #29 | 2.108 | 2.222 |
Overall | #31 | 2.776 | 2.926 |
Originality | #33 | 2.635 | 2.778 |
Fun | #33 | 2.530 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I absolutely love the art style, great job with it! I think some atmospheric sound would really make it shine. I agree with the comments about the controls, it would also add a lot to the experience to refine them. Really cool game!
sweet, thank you!!!!
I Sincerely appreciate the direct and frank notes.
I agree with the comment that the jumping feels a bit floaty. I also think it might be beneficial to be able to back away without turning around. The music is simple but sets a good tone. nice job. good luck if you decide to expand on it.
Thanks for the note! You're both right. . . and giving the player a way to back up is an excellent idea. salute!
Love love love the art style of this. I wish the movement/jumping didn't feel quite so floaty, I think tuning that would go a long way toward making this feel more polished. I appreciate that there is what I think is a bit of a puzzle in there in getting the lift to go, but I don't actually know what I did to make it work haha.
Great job, you should polish this up, I would definitely play more.
Thanks!!
I can see what you mean about the floaty movement, great note. There are soo many little things I did't get a chance to add, making the 'lift' action more obvious was definitely one. Thanks for your final note, I want to participate in a few more jams over the coming months but will step back and add to this at some point..
Cool, dirty artstyle. All in all looks like a solid start.
thank you!