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My Shadow's Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 3.689 | 3.889 |
Graphics | #6 | 3.795 | 4.000 |
Originality | #8 | 3.689 | 3.889 |
Controls | #8 | 3.584 | 3.778 |
Audio | #9 | 3.479 | 3.667 |
Overall | #9 | 3.654 | 3.852 |
Theme | #12 | 3.689 | 3.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 3.2 alpha 1
Source
https://github.com/Inglo-Games/MyShadowsKeeper
Game description
A short platformer about shadows and light
Discord username
InherentlyGloomy#8842
Participation level
Second
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Comments
Look at that level of polish! Everything looks/sounds good. That's a neat shadow effect, I wish I knew how to implement something similar for my submission! I'll have to take a look at shaders soon
Very neat concept! Would have to agree with the other commenter that's it's more a reflection than shadow though. Especially with the waves, it seems like water.
Thanks for trying it out. You're right that it's not really a shadow, but the game felt really flat without that effect. Plus it was a good way to practice shaders :P
I tried playing the windows version, but the screen is cut off for me. So I can't beat the level with the two platforms, right after the level with fire, or at least I think the level has two platforms only because I can't see if there is anything else including the goal. Looks interesting though: the water effects and font look great.
Thanks for letting me know, I've uploaded a new build that resizes the game to the screen.
Very nice! Good potential for puzzles here. And very poetic as well. Great job!
nit: It's bit more of a reflection than a shadow.
Thanks! I initially made it without the water effect but it just didn't feel right so I decided to add that even if it meant losing the "shadow" theme.