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A jam submission

My Shadow's KeeperView game page

Submitted by Inglo Games — 13 hours, 16 minutes before the deadline
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My Shadow's Keeper's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#43.6893.889
Graphics#63.7954.000
Originality#83.6893.889
Controls#83.5843.778
Audio#93.4793.667
Overall#93.6543.852
Theme#123.6893.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
Godot 3.2 alpha 1

Source
https://github.com/Inglo-Games/MyShadowsKeeper

Game description
A short platformer about shadows and light

Discord username
InherentlyGloomy#8842

Participation level
Second

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Comments

Submitted(+1)

Look at that level of polish! Everything looks/sounds good. That's a neat shadow effect, I wish I knew how to implement something similar for my submission! I'll have to take a look at shaders soon

Very neat concept! Would have to agree with the other commenter that's it's more a reflection than shadow though. Especially with the waves, it seems like water.

Developer(+1)

Thanks for trying it out.  You're right that it's not really a shadow, but the game felt really flat without that effect.  Plus it was a good way to practice shaders :P

Submitted

I tried playing the windows version, but the screen is cut off for me. So I can't beat the level with the two platforms, right after the level with fire, or at least I think the level has two platforms only because I can't see if there is anything else including the goal. Looks interesting though: the water effects and font look great. 

Developer(+1)

Thanks for letting me know, I've uploaded a new build that resizes the game to the screen.

Submitted(+1)

Very nice! Good potential for puzzles here. And very poetic as well. Great job!

nit: It's bit more of a reflection than a shadow.

Developer

Thanks!  I initially made it without the water effect but it just didn't feel right so I decided to add that even if it meant losing the "shadow" theme.