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Hero Feeder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #89 | 2.825 | 3.231 |
Theme | #96 | 3.027 | 3.462 |
Design | #99 | 3.094 | 3.538 |
Overall | #123 | 2.637 | 3.015 |
Sfx / Music | #136 | 2.018 | 2.308 |
Gameplay | #151 | 2.220 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice idea being the support group for the town hero. Simple farming economy mechanics and great artwork and animations. For me the music was too quiet. Overall a good entry to the game jam.
Fun premise for a game! I loved your artwork a lot and thought the graphics in general were very clean! It was also a fun soundtrack that I wasn't expecting when I first opened up the game! Very nice! I can definitely see this becoming even bigger! Very a la stardew valley esque type gameplay! Nicely done! (:
That's a pretty good game, I can imagine it being expanded into a full game.
Wish it was a bit easier to pick up the vegetables after digging them up though.
Cute game! I feel like the control scheme for keyboard could use a little more love, it felt quite awkward trying to move and use actions at the same time. It was a nice concept though! I like that the crops you are growing are going to the heroes so they can defeat the enemies! It was fun keeping an eye on the combat going on while I rushed to keep my crops from dying!
Detected my steering wheel as gamepad which was certainly interesting.
Overall, a bit weird control scheme for the keyboard layout. The interaction with the plants is rather clunky- having to get the contextual prompt before it works.
Not bad though, certainly something that can be worked on.
The idea is quite interesting, a little overwhelming cuz i'm not that good at multitasking lol, but it's really cool. Loved the art ans animation as well ^^
It was a good idea and I liked the growth mechanics. I think the game could use being a little more zoomed in for better controls and engagement.
Great !
https://zirconiumlabs.itch.io/garden-rush
Nice idea, it kind of seems to me like the Youtube show Epic NPC Man in game form.
You should dedicate more of the description page in Itch.io to explain the gameplay, the in-game tutorial isn't explaining what I'm supposed to do very well.
Controls are very finicky. Grabbing the vegetables require too much precision, I lost some simply trying to grab it. Also it's easy to soft lock the game by spending all your money and losing the vegetables, then I have to wait for the monsters to take over the village.
Most of these are due to the short time you had. I certainly would like to play a polished version of this.