Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

GoGodot Game Jam 2022View game page

Submitted by Vivian — 3 hours, 5 minutes before the deadline
Add to collection

Play game

GoGodot Game Jam 2022's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic#632.7823.500
Gameplay#882.0532.583
Technical#902.0532.583
Design#941.8542.333
Overall#941.9872.500
Theme#1031.1921.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I like amount of detail in the character animations! This looks like a promising start for a metroidvania game.

I checked out your design docs and am very curious about Guacamelee.

I hope you feel better soon!

Submitted(+1)

Nice art.  Nice game :)

Submitted(+1)

Bummer you weren't feeling well, but hope you were able to prioritize recovering and can be healthy for the next jam. Would be excited to see where this could've gone, what you had had promise for sure.

Submitted(+1)

You managed to get a lot done, and the character has a kick ass attack animation. The jump is what needs the most amount of work, I think, considering that fine movement controls seems important to the goal of the game. That's why you should also don't lerp the speed that much when stopping, it just feels floaty and like you have less control.

The right jump can take forever to perfect, but luckily there's entire talks and papers dedicated to a good jump, and to making and adjusting the perfect curve without having to do trial and error. I recommend you go read up on it, for example how the Super Mario Bros. jump was written, it's really interesting.

Submitted(+1)

Got a bit suck - neat art - not 100% where the Evolution came in but - good fro making it.