Play game
TechnoSamurai's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic | #74 | 3.354 | 3.750 |
Theme | #82 | 2.907 | 3.250 |
Overall | #114 | 2.698 | 3.017 |
Gameplay | #117 | 2.460 | 2.750 |
Design | #127 | 2.534 | 2.833 |
Technical | #154 | 2.236 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I found it difficult to undertand what I had to do. Still nace game, with nice music and story building!
Good, but there is no music at all)
lol haha maybe I intended to comment another game. Cant remember now. Maybe still keep the compliment? haha
Really liked the name and the game. I just wish there would have been more techno.
Cool concept and I liked the indoor puzzles and outdoor art. Had a bit of a problem till I discovered I can charge upto 5 batteries, I was trying 1 battery run and I was always falling short from my target destination :P
Pretty nice, but I felt like diagonal movement felt a bit sluggish? (While moving in cardinal was very responsive)
Thank you for trying my game! Yep there was strange thing wis diagonal movement, but there was lack of time to fix it :(
Pretty cool concept but with slight confusion on what to do sometimes,
Ok so i really like the overal visual design with this whole robots meet samurai theme and the exterior map and the 2 npcs in that area in particular, movement is responsive if maybe just a bit slow when you run out of charge, but that's not that big of an issue.
The thing that was a bit harder though, was figuring things out for the puzzles in the exterior map, where it wasn't obvious at first that i had to activate some switches multiple times before they did what they were supposed to.
I also was able to go out of bounds at some point in the map with the 2 npcs, where i completed the quest to find the white tree, but did not complete the other quest yet, so i was somehow able to go down and go outside the walls of the map.
Lastly just got confused by the ending, cause i exited the map, got in front of the boss on the screenshot and after he said "How dare you !" i just got a big exit button so i don't know if i did something wrong and accidentally skipped something :/
So other than that The game itself is fun, and i like that you actually took the time to have some worldbuilding and tell a bit of a story which is never easy to do for a jam game.
So good job to you :)
Really appreciate thet you tried my game! Yes, I found that bug with going out of the map only after uploading my game, unfortunately. The ending is such because of lack of time) Due to some sudden circumstances I just didn`t have time to develop my idea in proper way). Yep I just wanted to try creating a game with the story in limited time, to better understand how to plan time and developing process, so it was great experience even though I didn`t finish everything I wanted.
Yeah these kind of things generally show up right at the end when you don't expect XD so i totally get it no problem ^^
I'm not sure if there is a bug or I'm just not figuring something out. I spent about five minutes trying to get out of the first room, trying everything I could think of. I am not sure the solution to the puzzle at all. Perhaps the other character you meet could give a bit of a hint?
Additionally, in browser the screen scales oddly and i had to scroll vertically and horizontally. It may be good to consider downsizing the games dimensions and upscaling for the window. This would work well with the 2d pixel art graphics as well.
I think the graphics are nice, very classic SNES and there is a sense of unity with the colors chosen. I love the sprite for the power generator! Sadly I could not figure out what to do with it, and lord will have to be waiting for their power a little while longer.
Hello! you need to go over platforms in special way, you need to "press" them in order they appear. Be careful and do not push the floor panels in wrong order, go exatly in the centre of the each panel in order not to push another) For first power station and than for second. After it you need to push both panels on the door if they are blue and go out.
About image size, yep I know there are problems, because I didn`t work with HTML5 ever before, so did`nt have much time to figure it ot.
Thank you for your comment, hope you will pass the room, if you give my game one more try!
omg thanks, sorry. I tried that but was not doing it correctly. it makes a lot more sense now and I'm giving the rest of the game a fair try.
I love those lightbulb trees!